Another day is over, and here's another patch! This one is our most stable build yet, and comes with a bunch of requested changes. Thanks for all the bug reports guys, it's immensely helpful in getting them tracked down. This has been a great first 2 months on the store for us.
Anyway, stay tuned for Friday, when we'll be adding a load of new sfx and more story elements to the game!
P.S Psst, maybe you could give us a vote in the steam awards...? We're crossing fingers for Labour of love :D
Changes and new stuff
Perks are now ordered in the menu, with unlocked perks at the top
Various UI elements have been updated
Finally, the clock is now AM/PM to match the rest of the game!
Updated the subway
Rats!
Balancing
Job success rates have been tweaked to be slightly easier
Base "warmed" status doesn't last as long, but the scarf is more powerful now
Various reality levels have been tweaked or changed
People now carry more change
Beggar and Master Beggar perks are slightly more powerful
Time moves by veeery slightly more slowly
Bug Fixes
Fixed a bunch of bugs where the game would think a speech bubble was showing when it wasn't, this caused issues in a load of areas
Fixed a bug on various night event screens where making a choice (like saying yes to petting the dog), could break the game.
Fixed the cafe assistant job only using up 3 hours of the day, it also gives less money now...
Fixed the text on other homeless people going out of the speech bubble
We've made some optimisations to various parts of the game, so there should be less stuttering every now and then, and generally everything is much smoother
Fixed a bug where the "Practically Invisible" perk would stop police from seeing you entirely...
Fixed a bug where getting to reality level 10 would result in loads of city events
Fixed text in library not updating when you had certain studying perks...
Fixed Hungry stat icon pulsing again...
[ 2018-11-21 22:48:05 CET ] [ Original post ]