Day 116 Patch!
You can now level up and progress through your item unlocks with successful runs!
Tents and sleeping bags no longer provide a happiness bonus when using shelters, now the bonus only applies if you sleep rough. But they still improve the chances of a good night event.
You can now switch to non-16:9 aspect ratios when setting your resolution. Please let us know if any particular resolutions cause issues! The game is still best played in 16:9, do let us know if you want us to add a resolution that isn't available yet. Also, fixed a bug where you couldn't select any resolutions... Fixed a bug where moving to a new area caused shelters and other buildings to be closed or think it was the wrong time Fixed a bug where it could become winter after moving if the next day was winter Fixed animations being able to go waaaaay too fast if you had speed boosters (again) It now takes a bit longer for a night event you've already seen to appear again Fixed a bug where the "warmed" status could start cooling down while the game is paused Fixed various cases where a good night event reward would still show a sad face Fixed a bug where you would steal an item when the game told you you were buying the item while inflation is active Fixed a bug where street vendors did not show a buy button when first using one Crime icon added to Laying low popup Fixed a bug where the "apply" button would continue to show in the job office while waiting to hear back on an application Fixed a bug where the game could crash or freeze when hitting max level
[ 2019-01-15 22:23:48 CET ] [ Original post ]
Hello again, it's time for another patch! This time we're bringing in a fresh new set of fixes and fulfilling some requests from the community. That's all for small patches right now, the next one will be our biggest update yet! We're opening the park, adding a new building and adding other homeless into the game. Stay tuned! ^-^
Changes and new stuff
You can now level up and progress through your item unlocks with successful runs!
Balancing
Tents and sleeping bags no longer provide a happiness bonus when using shelters, now the bonus only applies if you sleep rough. But they still improve the chances of a good night event.
Bug Fixes & Improvements
You can now switch to non-16:9 aspect ratios when setting your resolution. Please let us know if any particular resolutions cause issues! The game is still best played in 16:9, do let us know if you want us to add a resolution that isn't available yet. Also, fixed a bug where you couldn't select any resolutions... Fixed a bug where moving to a new area caused shelters and other buildings to be closed or think it was the wrong time Fixed a bug where it could become winter after moving if the next day was winter Fixed animations being able to go waaaaay too fast if you had speed boosters (again) It now takes a bit longer for a night event you've already seen to appear again Fixed a bug where the "warmed" status could start cooling down while the game is paused Fixed various cases where a good night event reward would still show a sad face Fixed a bug where you would steal an item when the game told you you were buying the item while inflation is active Fixed a bug where street vendors did not show a buy button when first using one Crime icon added to Laying low popup Fixed a bug where the "apply" button would continue to show in the job office while waiting to hear back on an application Fixed a bug where the game could crash or freeze when hitting max level
CHANGE: A Homeless Survival Experience
Delve Interactive
Delve Interactive
2018-09-20
RPG Simulation Singleplayer EA
Game News Posts 138
🎹🖱️Keyboard + Mouse
Very Positive
(2196 reviews)
https://www.delveinteractive.com/
https://store.steampowered.com/app/926140 
CHANGE: A Homeless Survival Experience Linux Depot [593.27 M]
If you became homeless... what would you do?
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.
20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.
Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?
Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every run is different, and with each run comes more ways to explore CHANGE.
Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.
Join us in the community section to discuss the game with the team!
CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.
20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.
- An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough
- Develop perks by experimenting with different methods of survival
- Beg, busk or work your way to finding a new home
- Randomly generated "night events" lets you develop your own abstract story
- Find companions, find shelter, find kindness
- A complete weather system will force you to adjust your survival strategy in rain and snow
- Build your own inventory with food, items for survival and more.
- Unlock new items for your next playthrough as you progress
- Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings
- Experience a beautifully composed emotional soundtrack
Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?
Will you spend the day begging, depending on the kindness of others?
Will you find shelter in the night?
Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.
But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.
Every run is different, and with each run comes more ways to explore CHANGE.
PLANS
Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.
Join us in the community section to discuss the game with the team!
MINIMAL SETUP
- OS: Linux Mint
- Processor: 2.3 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256mb Graphics card
- Storage: 100 MB available space
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