
CHANGE is back with it's biggest patch yet, new things to explore, more items, new music, graphics and many improvements, fixes and balancing changes!
Unfortunately, a lot of our promised story content is a bit too buggy right now, so we're going to be patching that in in pieces for each of the other homeless over the next few weeks, expect a lot of night event expansion! We're gonna be doing some mini patches almost daily for a little while again.
Sorry for the long wait on this one too,we don't usually take weeks to deliver an update.
Alot of this wouldn't be possible without your help guys, you're a great community and have provided a ton of lovely bug reports and feedback. Cheers!
Now then, onward with the patch notes! :D
Changes and new stuff
The Park is now open! More coming to this area later as we develop the story.
Meet Joe, Bill & Maggie. For now, they can be seen in the park and streets, with some minor interactions available. They will be developed much more in the coming story updates.
The shop has had a UI rework!
Item trading! You'll need to build a decent reputation first.
New Music added
New levels added
New items added
You can now use the bus to get to the toilets, as well as taking a bus to a new area of the city!
Street reputation is now a much more important stat, it opens up even more night events, new park features and interactions with other homeless. We'll continue to expand this part of the game as we go forward.
You can now rent books from the library if you have a library card. These give temporary bonuses!
Balancing
Building density slightly increased (less walking time between buildings, though the more empty layouts will soon be filled with other things)
Winter now only lasts 2 days
Shelters appear slightly less often
Hunger decays 5% faster
Some starting bonuses have been adjusted
Walk speed during winter is reduced quite a bit
Walk speed during rain is slightly reduced a little
Various prices have been updated
Base illness chance from trash food reduced
Happiness decays slightly faster during winter (unless warm)
Some interactions with pedestrians now take less time
You now lose a small amount of happiness when sleeping outside
Base scrap carry limit increased to 25
There are less police around at the beginning of the game
It rains more often
Base hunger gain from trash food increased
If you go to Jail, you now skip winter
The dog is now much more likely to show if you're carrying food
Bug Fixes & Improvements
Fixed hygiene not decaying while working
Fixed a bug where buying a normal item in the shop would refresh the item in slot 3 if the last item bought was a special/perm item
Fixed a bunch of crash issues
You can now buy library cards at the library!
Fixed a bug where a couple of items wouldn't always restore as much hunger as they said they would
Music is now more reactive to events
Adjusted various SFX volume levels
Fixed a bug where your job could be swapped for a different one when reloading the game
Fixed a bug where clicking on scrap and then walking away could make it so you couldn't pick up the scrap ever.
You can now steal from shops even when you can afford the item
Fixed charity events not showing if you stay in an area long enough
Fixed moving to a new city generating the same city as before
Fixed some reality levels being bugged under certain conditions
Fixed various issues with winter coming and going
Fixed a bug where ending the day or reloading the game could reset the timer for deciding when it rains
Fixed the daycount and some things related to daycount being wrong when going to jail (some things still are, we'll get to those shortly).
Fixed a bug where you couldn't enter a building sometimes around other homeless
Fixed the laying low popup repeating
Fixed resolution settings getting reverted
Fixed some cases where reloading or moving to a new area could reset some values
[ 2019-02-20 23:06:41 CET ] [ Original post ]