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Day 201 Patch!

What's this, another content patch within a week of the last one? We're on a roll right now, so expect a lot of hefty updates for CHANGE over the next few months... :D This update brings in some new items and street interactables, as well as many improvements, fixes and balancing changes. Anyway, onwards with the patch notes!

Changes and new stuff


Several new items added! These are part of the base game instead of the level system so everyone can try them out right away. Various perk icons have been updated Clothing Street Vendors added - Like the food vendors, these are rarely seen on the streets and they sell discounted special items... Vending machines added - A new uncommonstreet interactable that sells a single new drink each day

Balancing


Certain Perk categories are earned slightly faster Various item prices have been updated Base steal chances slightly increased Shops appear slightly more often Certain items have been updated, buffs and nerfs! (restoring more or less hunger mostly) The Hat item is now more effective when protecting against rain decay Change given while sleeping on benches increased slightly Recycler perk now gives even more cash if you recycle a lot of scrap at once (every multiple of 20 increases your bonus) Strong back perk is more effective

Bug Fixes & Improvements


Changed how certain night events are triggered by player actions Certain night events that award perks now only show if you don't already have the perk Fixed some popup UI clickbox issues that should resolve the popup/text box not responding sometimes Fixed being able to attain various clothing items that weren't unlocked via certain events Increased the pool of items that can be attained via various events Fixed street vendors not showing on day 1 Fixed some perks getting removed if you change area the same day as getting a perk Fixed various cases where windows could spawn under doors and building decor When viewing scrap, the text now correctly displays exactly how much you can carry when using multiple scrap capacity effects Fixed soap only protecting from hygiene decay for a short time If your reputation isn't high enough to trade or do other things in the park bridge area, the UI text now changes to reflect this Updated city generation code so that it's less likely to get multiples of the same building near each other Fixed some perk menu scrolling issues Fixed busking multipliers over 4 causing notes to appear at starting speed Fixed a bug where weather effects could drain stats while you worked Fixed the cup item not working when sleeping on benches Burgers no longer show in the 2nd shop item slot Fixed sanitizer being used up by hygiene decay sometimes Fixed addiction showing up as a perk choice Sandwiches show less often in the 3rd shop item slot Fixed certain perks not showing in perk menu after attaining them Fixed owned perks showing in perk choosing menu


[ 2019-04-20 00:06:03 CET ] [ Original post ]

CHANGE: A Homeless Survival Experience
Delve Interactive Developer
Delve Interactive Publisher
2018-09-20 Release
Game News Posts: 138
🎹🖱️Keyboard + Mouse
Very Positive (2266 reviews)
Public Linux Depots:
  • CHANGE: A Homeless Survival Experience Linux Depot [593.27 M]
If you became homeless... what would you do?

CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.

20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.



  • An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough

  • Develop perks by experimenting with different methods of survival

  • Beg, busk or work your way to finding a new home

  • Randomly generated "night events" lets you develop your own abstract story

  • Find companions, find shelter, find kindness

  • A complete weather system will force you to adjust your survival strategy in rain and snow

  • Build your own inventory with food, items for survival and more.

  • Unlock new items for your next playthrough as you progress

  • Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings

  • Experience a beautifully composed emotional soundtrack

Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?

Will you spend the day begging, depending on the kindness of others?

Will you find shelter in the night?

Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.

But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.

Every run is different, and with each run comes more ways to explore CHANGE.

PLANS


Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.

Join us in the community section to discuss the game with the team!

MINIMAL SETUP
  • OS: Linux Mint
  • Processor: 2.3 GhzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256mb Graphics card
  • Storage: 100 MB available space
GAMEBILLET

[ 6104 ]

4.12$ (17%)
22.24$ (11%)
16.59$ (17%)
3.35$ (16%)
849.15$ (15%)
8.89$ (11%)
4.61$ (69%)
11.74$ (22%)
5.73$ (81%)
12.72$ (15%)
17.19$ (14%)
13.34$ (11%)
16.96$ (15%)
8.47$ (15%)
15.99$ (20%)
10.19$ (15%)
16.97$ (15%)
25.19$ (16%)
16.57$ (17%)
8.25$ (17%)
17.59$ (12%)
1.77$ (11%)
9.47$ (73%)
25.19$ (16%)
8.39$ (16%)
8.47$ (15%)
17.79$ (11%)
24.89$ (17%)
16.96$ (15%)
2.00$ (80%)
GAMERSGATE

[ 1363 ]

0.58$ (92%)
19.13$ (62%)
0.6$ (85%)
0.42$ (79%)
5.74$ (62%)
7.5$ (75%)
3.8$ (81%)
4.5$ (85%)
10.87$ (57%)
4.4$ (78%)
1.8$ (70%)
0.75$ (85%)
0.75$ (85%)
2.1$ (79%)
1.11$ (91%)
1.91$ (87%)
1.13$ (85%)
6.75$ (73%)
0.85$ (91%)
0.43$ (91%)
3.4$ (66%)
0.85$ (91%)
7.5$ (75%)
0.9$ (92%)
2.25$ (89%)
0.6$ (85%)
3.5$ (65%)
2.55$ (91%)
1.5$ (85%)
0.85$ (79%)

FANATICAL BUNDLES

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12 days, 16 hours, 48 minutes


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HUMBLE BUNDLES

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