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Day 359 Patch!

We're back with another little content update! This time we're adding a new item and giving the original poverty character a new look. This was stuff we wanted to include in the previous content update, but just didn't have time to make it in. We also rolled back the difficulty a little from the previous patch, it got a little too gruelling for awhile there... Next up are more perks and night events plus some other stuff, stay tuned! I''m on a roll right now! ^-^ Keep the feedback and reports coming guys!

Changes and new stuff


Lighter item added! Use it warm up by a trash fire, but don't let police see you doing it... The default Poverty character has had an art rework! We wanted to bring them more in line with the style of the other new characters. Guess we should probably do a new trailer soon, it's so outdated now. :)

Balancing


Parked cars are more common Reverted winter exposure effects to what they were previously. (less happiness loss). Early game perks are earned a tiny bit faster Ambition perk nerfed, now restores 1 happiness instead of 1-2

Bug Fixes & Improvements


Fixed library card being a possible mugged item Fixed a crash that could occur after moving area or during a night event after moving area if you had certain items Fixed the "Your sign has been ruined by rain" popup from occurring when you don't have a begging sign Fixed not being able to stop breaking into parked cars Fixed parked cars becoming bugged after moving area


[ 2019-09-24 17:33:42 CET ] [ Original post ]

CHANGE: A Homeless Survival Experience
Delve Interactive Developer
Delve Interactive Publisher
2018-09-20 Release
Game News Posts: 138
🎹🖱️Keyboard + Mouse
Very Positive (2266 reviews)
Public Linux Depots:
  • CHANGE: A Homeless Survival Experience Linux Depot [593.27 M]
If you became homeless... what would you do?

CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.

20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.



  • An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough

  • Develop perks by experimenting with different methods of survival

  • Beg, busk or work your way to finding a new home

  • Randomly generated "night events" lets you develop your own abstract story

  • Find companions, find shelter, find kindness

  • A complete weather system will force you to adjust your survival strategy in rain and snow

  • Build your own inventory with food, items for survival and more.

  • Unlock new items for your next playthrough as you progress

  • Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings

  • Experience a beautifully composed emotional soundtrack

Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?

Will you spend the day begging, depending on the kindness of others?

Will you find shelter in the night?

Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.

But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.

Every run is different, and with each run comes more ways to explore CHANGE.

PLANS


Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.

Join us in the community section to discuss the game with the team!

MINIMAL SETUP
  • OS: Linux Mint
  • Processor: 2.3 GhzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256mb Graphics card
  • Storage: 100 MB available space
GAMEBILLET

[ 6104 ]

8.47$ (15%)
12.44$ (17%)
23.95$ (20%)
16.59$ (17%)
28.14$ (30%)
16.97$ (15%)
21.79$ (56%)
20.99$ (16%)
8.39$ (16%)
7.99$ (47%)
8.59$ (14%)
21.24$ (15%)
33.19$ (17%)
25.19$ (16%)
22.24$ (11%)
25.19$ (16%)
17.19$ (14%)
5.92$ (15%)
2.88$ (81%)
49.79$ (17%)
25.19$ (16%)
12.71$ (15%)
16.59$ (17%)
8.39$ (16%)
12.95$ (19%)
16.52$ (17%)
22.24$ (11%)
8.89$ (56%)
55.99$ (20%)
4.22$ (15%)
GAMERSGATE

[ 1363 ]

1.5$ (85%)
2.11$ (89%)
4.75$ (76%)
9.41$ (69%)
3.92$ (74%)
6.38$ (57%)
3.4$ (83%)
0.45$ (85%)
6.96$ (65%)
8.91$ (70%)
8.99$ (10%)
1.19$ (91%)
3.5$ (65%)
2.25$ (85%)
10.43$ (48%)
3.4$ (66%)
0.6$ (80%)
3.61$ (79%)
1.5$ (85%)
9.56$ (62%)
3.83$ (62%)
0.75$ (85%)
10.87$ (57%)
6.38$ (87%)
1.5$ (85%)
1.28$ (91%)
0.6$ (85%)
0.85$ (91%)
1.02$ (87%)
14.4$ (64%)

FANATICAL BUNDLES

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12 days, 16 hours, 39 minutes


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356437 days, 8 hours, 39 minutes


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23 days, 16 hours, 39 minutes


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HUMBLE BUNDLES

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10 days, 10 hours, 39 minutes


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13 days, 10 hours, 39 minutes

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