Hey everyone, we're back with another major update! ^-^
This time we're bringing in the new Launderette building as well as a bunch of other additions, fixes, changes and as some community request fulfilments. Additionally, some love is being given to the music and artwork in the game.
The difficulty and balancing has had quite a few changes too this patch, so I'll be closely monitoring and making some additional small patches over the next week.
Next up, more story and perks! Also, a new job based event system and other encounters... stay tuned!
Changes and new stuff
Laundrette building added! This also comes with a new malady: "Dirty clothes"; Not washing clothes for some days will cause your hygiene to be capped at 50.
New night events!
Various new maladies added that can be gained after certain conditions are met...
Various other artwork and animations added or updated!
New sfx added!
New music added!
Added "Did you know?" feature to character selection menu that displays facts about homelessness
Balancing
It's a little bit harder to sell daily issue papers
Lighter item now only has 3 uses
Various shop prices have been updated
Trading is more favourable
Certain night events that caused you to lose happiness, now take away less happiness
The new maladies make the game a bit tougher if you don't keep on top of them...
Number of survival days required to unlock veteran reduced to 12
Reduced number of days needed to survive with lots of addiction maladies to unlock the addict
Increased boundary before another homeless character starts to hate you if you make certain actions
Brain drain now gets slightly worse the higher your study is
Having lots of items in your inventory has a bigger impact on the chances of you being mugged
Bug Fixes & Improvements
Updated certain city event popup texts to make each level's effects more obvious
Fixed a bug where the game incorrectly set windowed or fullscreen mode on startup
Fixed the end of day text going crazy if you enter a building at the exact time it shows
Fixed time not being used when studying via textbook
Fixed speech bubbles size option not being saved correctly
Fixed old library book effects sometimes coming back after moving area or loading into the game
Added newer buildings to mobile map
Fixed the addict not being able to work at certain jobs, thinking you were drunk
"MUSIC THEORY" Library book effect will now only happen if you have a guitar
Magazines no longer give busking perk progress unless you have a guitar, it'll choose a different perk category otherwise
Removed the night event with Bill and the Rat. I just didn't like it and it doesn't quite say what I want it to. It was the weakest bit of writing in the game.
Fixed busking meter not filling up
Fixed a bug where the mental illness story wasn't unlocked if you completed a run with one of the newer characters
Fixed popups when interacting with other homeless reading as STRANGER when you already know them
Fixed a cash duplication exploit in the bank
Fixed some typos
Updated various texts when interacting with other homeless
Fixed job info menu in inventory menu displaying wrong information for daily issue job
Added floating text for cash earned while busking
Fixed "game over" sequence beginning while popups were still showing
Fixed Library book renting/ paying fines being bugged
Fixed pedestrians standing to watch busking right in front of the player
When you pay a library fine, it no longer also rents another book at the same time
Updated certain building click box boundaries
Made various UI changes and improvements
Fixed Trade menus staying on screen after exiting an area where you can trade
Fixed a certain street night event sometimes showing when in shelters
Fixed a couple of buildings that had incorrectly placed windows, so they seemed to just "appear" at night
Fixed snow not falling if you load into a game that's currently in winter or move area during winter
Improved formatting for certain bar event texts
Fixed some other homeless and the drug dealer sometimes having incorrect z positioning
Fixed certain street vendors having incorrectly sized click boxes
Fixed a street layout that contained an incorrectly flipped building
Improved choice button text in certain night events to make your actions more obvious
[ 2019-11-09 16:32:31 CET ] [ Original post ]