Phew! Well this one took a whole month to develop, but now we're back with another massive content patch!
The game has had a bit of a makeover, there's new perks, new events and a ton of other improvements and fixes. We've also done a little pass on the game difficulty, making the early game a tiny bit easier while bringing a little more challenge and variety to the late game! Enjoy. :)
Once again we'd like to thank all our fans and followers for the constant stream of feedback, (If you prefer to just chat you can find us regularly on Discord if you follow this invite link to our server: https://discord.gg/xV5MREW ). Keep it coming guys! It's always a big help and the kind words strive us on.
Additionally, we're fast approaching the end of our early access period now. Current plans are for a January release, but here's a rough list of what's still to come:
- Female characters/stories
- Updated busking
- More story interactions with other characters
- Translations into several other languages
- A lot more events left to implement
- Some new items
- More possible actions in certain buildings
- The awesome animated ending movie
- Additional music/sfx
- Controller support and more config options
Onto the next update, which will feature lots of new events and a focus on the park as well as the other homeless characters... Ah, but first, here's the massive list of patch notes for the latest update! ^-^
Changes and new stuff
Many areas of the game have had an art update!
New perks have been added!
Added a no-swearing option in the settings, so you can play without profanities!
Added new eat reminder options, now you can choose whether the EAT button uses your lowest value or highest value food item!
A slightly wider variety of events can now be found in the park! (Lots more coming up)
Tons of new night events added!
New job based events! Each job has it's own unique events, apart from the daily issue. We'll be expanding on this later on.
Balancing
Reduced chances of finding beer or cigarettes in trash, but now a greater variety of unspoiled food can be found
You can no longer work at any time before the start of your shift if you have a job. Now, you can only work if it's at least 1 hour before your start time. So if your job starts at 10AM, you'll have to wait until at least 9AM before you can start work.
Reduced chances of certain bad night events occurring
Maximum number of perks you can get in one run increased by 7
Late game perks take longer to get
Greatly reduced chances of being mugged in the first few days
Late game is a bit tougher
Reduced hygiene decay when working
Buying Daily issue papers at the job office doesn't give as much towards earning a new work/study perk
It takes 1 more warning before you get fired from a job
Trading in the park is now more favourable
When mugged, if you have a ton of special items, you might lose more than one (but never more than two).
Reduced number of launderettes and job office buildings that get spawned (various other types of buildings now have a greater chance of spawning)
If you get the "being watched"night event in the shelter where you hug your backpack, it now pretty much guarantees you'll be mugged if you stay in a shelter again the next night
Bug Fixes & Improvements
Made various fixes and changes to resolution settings. The available resolutions now directly reads what resolutions your monitor supports and by default chooses the one closest to 1080p or the highest possible resolution. Due to these changes, resolutions will be set to default values when opening the game for the first time after the update, as the old save data for res settings doesn't work with the new system. Also, be reminded that the game still works best in 16:9 aspect ratios, we're gonna fix the wide screen and 4:3 resolutions soon!
Various UI improvements
Fixed various bugs related to jobs
Fixed being able to get items you hadn't unlocked yet from certain events
Trash cans now visually change to show that they've been searched
Fixed not being able to move for the first few seconds of a day
Updated how picking up trash works slightly, so if a pedestrian walks in front of the scrap, it'll prioritise picking up the scrap first to prevent misclicks
Fixed various settings being changed back to defaults when you re-load the game
Fixed city event levels not always being reset when starting a new game
Added a Resolution timer popup that will allow automatic reversion to the previous resolution, just in case your new setting doesn't work out
Fixed some cases where, if the scene moved area or the game closed while a perk selection popup shows, it would count as you having selected a perk and not actually give you one
Fixed various issues with 64 bit platforms not launching properly
Fixed resolution or fullscreen settings being set repeatedly when opening the game or setting values in the main menu settings (This should also help with booting time)
Upgraded base Unity Engine version which should fix some additional crash/freeze issues
Fixed cured maladies from reappearing after moving area or loading back into the game
Fixed the "Police have their eye on you" popup reappearing if you move area or load back into the game
You can now visit unlocked buildings like the bar and subway via the bus
Improved city generation/loading tiime
Fixed some cases where the player could become "stuck"
Fixed some typos
Added some additional tooltips to some UI objects
Fixed one of the building layouts being incorrectly flipped
Improved stat icon animation
Improved tooltip text formatting
Fixed newest music track being crackly
Improved display of various speech bubbles in building areas
Improved scroll sensitivity in various menus
[ 2019-12-14 17:49:17 CET ] [ Original post ]