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Another story and polishing update

Hello again, we're back with yet another update! This time we're adding a little more story as well as some polishing and bug fixing work! Stay tuned, because our new trailer and release date will be going live in the next couple of days! Also, the next patch we're working on has 21 new perks to try....then that'll be all for the perk system. Still to come is more story and the ending! It's all about to get wild... Onto the patch notes! :D

Changes and new stuff


More night events!

Balancing


Launderette is slightly cheaper Other homeless don't always show up as often in your area

Bug Fixes & Improvements


Fixed your character class being set to poverty when loading back into the game... Fixed a couple of street layouts being incorrectly confirgured Police lookout popups no longer show while in buildings Reduced default music volume and speech bubble size Fixed the next day starting at 9pm occasionally after using a bench Fixed the dog in the street appearing interactable when you hover over it, when you don't have the dog yet Fixed the eat button being off by default Fixed time not fast forwarding if you use a bench early in the morning Fixed a bunch of typos Fixed some other homeless AI bugs Fixed text sometimes showing with a tiny font in speech bubbles Fixed a bug where if a story progression occurs through the phone, such as being asked to join a syndicate, its just several seconds of nothing Fixed other homeless having animation glitches Fixed being able to open multiple popups if you spam click a bench or similar object on your way to it Fixed being able to open the inventory at times when you shouldn't, like when sleeping on a bench Fixed being able to move around while dialogue screens are open Fixed more cases where the night event could come in while a popup was still on screen Fixed pocket menu slots not correctly updating their amounts as you gain or use items


[ 2020-04-03 21:50:38 CET ] [ Original post ]

CHANGE: A Homeless Survival Experience
Delve Interactive Developer
Delve Interactive Publisher
2018-09-20 Release
Game News Posts: 138
🎹🖱️Keyboard + Mouse
Very Positive (2266 reviews)
Public Linux Depots:
  • CHANGE: A Homeless Survival Experience Linux Depot [593.27 M]
If you became homeless... what would you do?

CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.

20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.



  • An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough

  • Develop perks by experimenting with different methods of survival

  • Beg, busk or work your way to finding a new home

  • Randomly generated "night events" lets you develop your own abstract story

  • Find companions, find shelter, find kindness

  • A complete weather system will force you to adjust your survival strategy in rain and snow

  • Build your own inventory with food, items for survival and more.

  • Unlock new items for your next playthrough as you progress

  • Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings

  • Experience a beautifully composed emotional soundtrack

Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?

Will you spend the day begging, depending on the kindness of others?

Will you find shelter in the night?

Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.

But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.

Every run is different, and with each run comes more ways to explore CHANGE.

PLANS


Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.

Join us in the community section to discuss the game with the team!

MINIMAL SETUP
  • OS: Linux Mint
  • Processor: 2.3 GhzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256mb Graphics card
  • Storage: 100 MB available space
GAMEBILLET

[ 6104 ]

5.78$ (17%)
4.21$ (16%)
16.96$ (15%)
11.89$ (15%)
13.34$ (11%)
20.99$ (40%)
16.57$ (17%)
4.14$ (17%)
17.79$ (11%)
16.57$ (17%)
15.98$ (20%)
3.94$ (80%)
13.34$ (11%)
41.49$ (17%)
33.96$ (15%)
15.47$ (14%)
8.49$ (15%)
20.72$ (17%)
52.74$ (12%)
17.17$ (14%)
6.01$ (14%)
17.39$ (13%)
3.93$ (21%)
17.79$ (11%)
11.38$ (24%)
25.19$ (16%)
12.59$ (16%)
1.13$ (81%)
16.97$ (15%)
4.21$ (16%)
GAMERSGATE

[ 1363 ]

0.75$ (85%)
0.85$ (91%)
1.5$ (85%)
3.51$ (88%)
10.2$ (74%)
2.13$ (79%)
1.0$ (80%)
2.55$ (83%)
5.22$ (87%)
4.75$ (81%)
0.43$ (91%)
0.26$ (91%)
4.88$ (62%)
3.83$ (87%)
0.75$ (85%)
2.68$ (70%)
11.89$ (58%)
2.0$ (90%)
0.53$ (95%)
15.29$ (15%)
0.6$ (91%)
5.74$ (62%)
1.8$ (70%)
0.85$ (91%)
0.85$ (91%)
4.25$ (83%)
3.05$ (69%)
1.5$ (85%)
13.49$ (55%)
1.19$ (83%)

FANATICAL BUNDLES

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12 days, 16 hours, 52 minutes


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HUMBLE BUNDLES

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