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Another story update, with achievements!

Time for another patch! This time we're bringing in even more night events and finally adding a load of new achievements. We're also making a bunch of balancing changes. Just 5 days to go now! Still got another patch or two coming in before then, also keep an eye out for our official release trailer... Anyway, here are your patch notes! ^-^

Changes and new stuff


New night events! (Including a bunch more positive events than usual) New achievements added!

Balancing


Begging uses slightly less time It takes more time with very low happiness before you get depression Winter now only slows you down when not warmed Reduced price of bliss to 7 Slightly increased base stealing chances Increased chances of beer or cigarettes appearing in the shop if you're addicted

Bug Fixes & Improvements


If you get a crime perk while stealing in the shop, the steal chances now correctly update Fixed pedestrians walking behind dog incorrectly Fixed Joe's speech being cut off in park Fixed a white square icon showing in certain night events Fixed resolutions with low refresh rates showing as possible options Police station menu now properly updates after turning yourself in Fixed character still being set as female if your last run was female even though you didn't select it, if you didn't use gender button when selecting new character Fixed additional period popups occurring when you're already on your period Fixed a few issues with day labour Fixed the dog doing the sitting dance Added a warning popup the first time you get cold


[ 2020-04-26 23:33:56 CET ] [ Original post ]

CHANGE: A Homeless Survival Experience
Delve Interactive Developer
Delve Interactive Publisher
2018-09-20 Release
Game News Posts: 138
🎹🖱️Keyboard + Mouse
Very Positive (2266 reviews)
Public Linux Depots:
  • CHANGE: A Homeless Survival Experience Linux Depot [593.27 M]
If you became homeless... what would you do?

CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.

20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.



  • An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough

  • Develop perks by experimenting with different methods of survival

  • Beg, busk or work your way to finding a new home

  • Randomly generated "night events" lets you develop your own abstract story

  • Find companions, find shelter, find kindness

  • A complete weather system will force you to adjust your survival strategy in rain and snow

  • Build your own inventory with food, items for survival and more.

  • Unlock new items for your next playthrough as you progress

  • Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings

  • Experience a beautifully composed emotional soundtrack

Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?

Will you spend the day begging, depending on the kindness of others?

Will you find shelter in the night?

Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.

But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.

Every run is different, and with each run comes more ways to explore CHANGE.

PLANS


Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.

Join us in the community section to discuss the game with the team!

MINIMAL SETUP
  • OS: Linux Mint
  • Processor: 2.3 GhzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256mb Graphics card
  • Storage: 100 MB available space
GAMEBILLET

[ 6104 ]

5.87$ (16%)
12.72$ (15%)
22.24$ (56%)
33.97$ (15%)
33.19$ (17%)
18.47$ (16%)
15.98$ (20%)
21.21$ (15%)
22.24$ (11%)
33.19$ (17%)
8.49$ (15%)
11.89$ (15%)
5.03$ (16%)
1.77$ (11%)
16.79$ (16%)
4.19$ (16%)
33.99$ (15%)
25.47$ (15%)
1.27$ (92%)
8.44$ (16%)
16.96$ (15%)
8.42$ (16%)
12.27$ (18%)
12.45$ (11%)
42.46$ (15%)
14.23$ (11%)
35.14$ (12%)
25.19$ (16%)
2.88$ (81%)
22.24$ (11%)
GAMERSGATE

[ 1363 ]

1.28$ (91%)
4.16$ (40%)
6.75$ (73%)
12.0$ (60%)
1.5$ (85%)
0.43$ (91%)
0.9$ (92%)
8.8$ (65%)
5.1$ (83%)
14.4$ (64%)
1.74$ (91%)
5.0$ (50%)
3.05$ (69%)
0.6$ (85%)
2.13$ (91%)
0.43$ (91%)
5.31$ (79%)
2.55$ (91%)
6.34$ (65%)
3.83$ (62%)
8.5$ (83%)
0.6$ (91%)
8.5$ (83%)
4.37$ (78%)
8.25$ (67%)
1.7$ (91%)
3.61$ (82%)
3.83$ (62%)
3.83$ (87%)
2.0$ (90%)

FANATICAL BUNDLES

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12 days, 16 hours, 33 minutes


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356437 days, 8 hours, 33 minutes


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HUMBLE BUNDLES

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10 days, 10 hours, 33 minutes


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13 days, 10 hours, 33 minutes

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