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Another patch of improvements based on your feedback

I'm back again with yet another patch of improvements, bug fixes and implemented feature requests! Here are your patch notes, I'll be back again soon with more... the next patch has new content too! ^-^ Until next time, Danny

Changes and new stuff


  • If you are friends with both Joe and Maggie and have joined their syndicate, sometimes theyll give you some minor items if you pay over the average into the pot
  • Updated the new item icon on the bag
  • CLINIC UPDATE: The clinic is one of the least used buildings in the game and has been in need of an update for awhile, even though it is one of the minor buildings. Here it is:
  • If you have particular maladies like being on your period or illness, the clinic may give you a free item to help with it once when you visit.
  • If you dont have any of the item on sale in the clinic within your inventory, your first purchase will come with a free extra. This can only trigger once per day.
  • The pool of items that clinics sell has been increased slightly.

Balancing


  • Perks are earned Slightly faster at various levels
  • (LC) The first welfare appointment now occurs 2 days later rather than 5. However, itll take longer to get welfare again if you lose it by being arrested or anything like that.
  • (LC) Welfare now gives even more based on how many appointments youve had, and the maximum possible cap has been increased.

Bug fixes and improvements


  • Fixed the red car graphical bug
  • Improved click boxes for pedestrians and scrap to make accidental begging less of a thing, working on some new control schemes as feedback suggests though!
  • Increased base volume of guitar sfx
  • Fixed that sitting homeless characters positioning so it didnt look like they were floating sometimes
  • Various optimisations have been made, so the game uses up 100-300 mb less ram at all times
  • Fixed some cases where you couldnt increase hygiene past 100 even though your max hygiene was more than 100
  • Further improved bus positioning when dropped off
  • Bus: res shelter button now takes you to in progress shelter if you have one, so you dont have to be resident before it shows in the bus menu
  • Fixed toilet bugging out late in the day
  • Fixed vsync issues, vsync options have been removed, but now its set automatically based on your hardware.
  • (LC) Fixed parent and child moonwalking
  • (LC) Fixed not being able to move after begging from the parent and child (Woops, forgot to add these fixes too when I first posted the patch notes)
  • (LC) Welfare system has been made more obvious in various UI.
  • (LC) Also fixed some welfare appointments bugs
  • (LC) Small bell - Fixed this bugging out the inventory.
  • (LC) Added bus option to current welfare office and arcade
  • (LC) Fixed unlocking stuff for challenges and character customiser
  • (LC) Fixed challenge mode being turned off if you loaded back into a saved game after going back to the main menu


[ 2022-05-19 14:57:54 CET ] [ Original post ]

CHANGE: A Homeless Survival Experience
Delve Interactive Developer
Delve Interactive Publisher
2018-09-20 Release
Game News Posts: 138
🎹🖱️Keyboard + Mouse
Very Positive (2266 reviews)
Public Linux Depots:
  • CHANGE: A Homeless Survival Experience Linux Depot [593.27 M]
If you became homeless... what would you do?

CHANGE is an emotional homeless survival experience set in a randomly generated city with rogue-like elements. Explore, survive, earn perks, find items and more to develop your character and escape to a new life.

20% of Delve Interactive's profits from this game will be donated to charities focused on the issue of homelessness.



  • An endless city to explore filled with randomly generated items, events and environments, unique to every playthrough

  • Develop perks by experimenting with different methods of survival

  • Beg, busk or work your way to finding a new home

  • Randomly generated "night events" lets you develop your own abstract story

  • Find companions, find shelter, find kindness

  • A complete weather system will force you to adjust your survival strategy in rain and snow

  • Build your own inventory with food, items for survival and more.

  • Unlock new items for your next playthrough as you progress

  • Buy items or steal from shops, spend a night in police stations, parks or shelters, spend time at bars, visit the clinic, study in the library, recycle scrap and more as you discover new areas and buildings

  • Experience a beautifully composed emotional soundtrack

Manage your hunger, hygiene, happiness, crime levels, street reputation, study levels and other stats as you try to survive and escape the homeless life. But you can only do so much in one day... what will you do?

Will you spend the day begging, depending on the kindness of others?

Will you find shelter in the night?

Perhaps you're moved out of the area by the police for loitering. Unable to find shelter, you end up on the streets at night, and you meet a dog. Is it a stray? Could it be a friend? All your actions affect your happiness in some way, and it's up to you to manage your stats accordingly. You could turn to drink, but risk addiction. You could hope for a fortunate event, or make some progress towards your survival.

But you will have to choose. It could all be over if a bad event occurs in the dangerous night streets. Especially during winter.

Every run is different, and with each run comes more ways to explore CHANGE.

PLANS


Our goal with this project is to raise awareness on the issue of homelessness, as well as raise money for it. We have done a ton of research for this project and while our wish is to portray the reality of homelessness, various aspects of sleeping rough have been abstracted for the sake of gameplay. We hope you'll support us during our early access journey as we quickly approach the full release currently planned in January.

Join us in the community section to discuss the game with the team!

MINIMAL SETUP
  • OS: Linux Mint
  • Processor: 2.3 GhzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 256mb Graphics card
  • Storage: 100 MB available space
GAMEBILLET

[ 6104 ]

7.11$ (11%)
41.49$ (17%)
12.44$ (17%)
8.59$ (14%)
2.47$ (17%)
29.71$ (15%)
10.91$ (16%)
16.39$ (18%)
5.07$ (15%)
16.79$ (16%)
16.79$ (16%)
17.79$ (11%)
43.94$ (12%)
1.69$ (83%)
8.89$ (11%)
16.52$ (17%)
12.59$ (16%)
19.99$ (20%)
19.59$ (22%)
21.49$ (14%)
41.99$ (16%)
25.19$ (16%)
6.79$ (15%)
10.73$ (17%)
19.23$ (62%)
17.59$ (12%)
15.99$ (20%)
4.95$ (17%)
15.99$ (20%)
6.87$ (14%)
GAMERSGATE

[ 1363 ]

5.2$ (60%)
3.83$ (87%)
16.74$ (52%)
1.5$ (85%)
3.61$ (79%)
7.65$ (74%)
5.22$ (87%)
0.43$ (91%)
0.43$ (91%)
1.5$ (85%)
0.3$ (85%)
0.6$ (80%)
0.43$ (91%)
2.25$ (85%)
0.6$ (85%)
1.91$ (87%)
24.49$ (30%)
1.5$ (85%)
5.1$ (74%)
5.4$ (82%)
8.25$ (67%)
8.8$ (65%)
4.75$ (76%)
3.92$ (74%)
2.25$ (89%)
19.12$ (23%)
0.85$ (91%)
2.55$ (83%)
8.0$ (60%)
0.43$ (91%)

FANATICAL BUNDLES

Time left:

12 days, 16 hours, 32 minutes


Time left:

356437 days, 8 hours, 32 minutes


Time left:

23 days, 16 hours, 32 minutes


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9 days, 16 hours, 32 minutes


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19 days, 16 hours, 32 minutes


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18 days, 16 hours, 32 minutes


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25 days, 16 hours, 32 minutes


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51 days, 15 hours, 32 minutes


Time left:

33 days, 16 hours, 32 minutes


HUMBLE BUNDLES

Time left:

10 days, 10 hours, 32 minutes


Time left:

13 days, 10 hours, 32 minutes

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