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AI Bugfix Update v1.24.2 [beta]

  • Attacking a unit will now give away your position to the unit being attacked, unless you are cloaked.
  • Fixed a bug that may have caused a friendly unit to run from an attacker when it could have otherwise attacked.
This AI update is designed to make ranged units more balanced. Before, if you attacked a unit from far away & outside of the target's sight range, that target would run away. Now, the target will act like it can see the incoming shot & know where to engage. This should give short-ranged units more of a chance against long-ranged units, as they will try to close the distance even if the long-ranged unit is initially out of its sight range. Your friendly units will have this same change too -- you will see individually attacking enemy units outside of your sight range. This is considered a bigger update, so leaderboards have been bumped up a version number. v1.24.1 fixes a bug that allowed seeing stealthy, attacking enemy units. v1.24.2 clears up an ambiguous situation where detectors could kinda sorta see cloaked attackers outside of visual range. Now they clearly shouldn't and run if attacked, as detecting units need to be within visual range to properly detect a cloaked unit. This update is currently on the "beta" branch, which you can "opt into" to try.


[ 2019-06-05 18:50:09 CET ] [ Original post ]

Adapt or Perish
Phr00t's Software Developer
Phr00t's Software Publisher
2019-02-11 Release
Game News Posts: 45
🎹🖱️Keyboard + Mouse
Positive (36 reviews)
Public Linux Depots:
  • Adapt or Perish: Linux [351.67 M]

Design Any Number of Units & Buildings with Precision

Blazing Performance with No Unit Caps or World Borders

Want to play in Virtual Reality? Go for it!


Adapt or Perish provides a freshly unique single-player experience. Read the FAQ for more information in the discussion boards!

Yes, there is building bases, ordering units & explosions -- but you get to do so much more, like change units & buildings on the fly, rescue lost units, hunt Overseers & see just how high of a Market Offer you can accept.

Enemies are procedurally generated, as is the world, so no two games will be alike. Difficulty is adjusted in real time to provide newbies room to learn & veterans a challenge.

MINIMAL SETUP
  • OS: Ubuntu 18.04+
  • Processor: Quad Core+Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: non-VR: Anything in the past ~5 years should do
  • Storage: 750 MB available space
GAMEBILLET

[ 6132 ]

0.50$ (90%)
6.40$ (84%)
3.75$ (75%)
50.39$ (16%)
26.09$ (13%)
3.79$ (81%)
9.89$ (34%)
8.39$ (16%)
4.17$ (58%)
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1.63$ (18%)
2.53$ (75%)
3.89$ (81%)
8.49$ (15%)
0.84$ (83%)
8.08$ (35%)
3.70$ (75%)
12.59$ (16%)
7.69$ (45%)
8.39$ (16%)
2.47$ (17%)
GAMERSGATE

[ 2625 ]

3.0$ (62%)
2.8$ (65%)
0.9$ (91%)
1.2$ (85%)
12.0$ (60%)
0.64$ (87%)
4.25$ (79%)
3.5$ (95%)
2.55$ (83%)
11.3$ (43%)
23.99$ (40%)
2.0$ (80%)
8.5$ (79%)
3.05$ (69%)
2.5$ (90%)
3.0$ (70%)
19.99$ (20%)
5.52$ (72%)
5.1$ (66%)
0.45$ (85%)
9.99$ (50%)
1.0$ (90%)
3.0$ (75%)
6.44$ (82%)
1.69$ (79%)
0.45$ (85%)
10.03$ (67%)
7.5$ (75%)
1.74$ (91%)
0.45$ (85%)

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