Take control of a Modu - an alien creature with an ability to grow different organs, split and re-attach them, depending on your personal playstyle.
The Modu are native to the planet Arkadia - an untamed paradise. They lived on Arkadia peacefully for millenia, changing and adapting their modular bodies to accommodate their every need.
Their peaceful existence was interrupted when invaders came - two warring races, fighting in a war started in a different galaxy.
Both races enslaved the Modu, and weaponized their miraculous adaptability.
You will take the role of a Modu serving the ERE - Earth Repatriation Expedition. You will be exploited by humanity to fight their monstrous enemy.
Will you free yourself from the shackles of the ERE, or will you accept the lesser evil in a war that might determine the fate of all life in the universe?
Features
- Customizable Units: Grow your Modu, a base-unit that can split and reassemble, depending on your strategic needs and personal preferences.
- Explore Arkadia, a magnificent planet full of alien flora and fauna.
- Learn more about the Modu in a Single-Player story driven campaign, or play against your friends in Multiplayer mode.
- Grow weaponized organs or biological power-ups, to unlock dozens of unique combinations.
Welcome Modu!
\nWe are delighted to announce the comeback of the multiplayer option, as well as other fixes and improvements on graphics and difficulty system!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33612624/b03c332fbf0556117a82c1a6cac1ca369ae6ef5e.gif\"][/img]
With the Multiplayer mode being active again, it\'s time to bring back training and challenges with our Weekly multiplayer session. You can join every Saturday at 19:00 CET / 10:00 PDT / 13:00 EDT on our Discord Server and find other players to discuss strategy, tips and also show off your battling skills!
\n\nPatch Notes V.0.6925:
Multiplayer:
Fixed several recent regressions that were disrupting and causing desyncs in multiplayer matches
[/*]Fixed bugs with growing organs in multiplayer
[/*]Fixed several bugs that prevented specific tiles from dying in a multiplayer match in some situations
[/*]Added extra safelocks to prevent multiplayer clients from performing invalid splits and merges
[/*]Fixed \"Surrender\" option in multiplayer matches
[/*]Fixed bug where harvesters would eat the wrong plants in some of the newer multiplayer maps
[/*]Fixed correct display of Supporter Pack heart cosmetics in multiplayer
[/*]Added correction logic to try to correct and ensure the same state on every player\'s computer
[/*]Added safety measures that ensure any invalid tiles separate out and don\'t prevent player control
[/*]Fixed a bug that triggered on repeated button clicks on the \"Multiplayer\" button
[/*]Fixed bugs that happened when first playing a multiplayer match and then playing singleplayer
[/*]Fixed a bug that made the server not close on time
[/*]
Graphics:
Fixed some calculations on Modu swim visual effects for smoother swimming and rotation
[/*]Fixed a graphics glitch where tiles would not lines up graphically sometimes
[/*]
Linux:
Fixed an issue where the mouse cursor would sometimes be huge when running on Linux
[/*]
\nDifficulty:
Made \"Casual\" difficulty more forgiving
[/*]
Stay tuned for our next adventure and don\'t hesitate to leave a review or provide feedback; it\'s greatly appreciated. Thanks!
Minimum Setup
- Processor: Core 2 DuoMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000 with 384 MB of RAM
- Storage: 800 MB available space
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