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Dungeon Souls Development Update
Due to internal changes that are being made in the company, the development progress of Dungeon Souls has become quite slow (and is expected to keep like this for at least a month or two). As such, no updates will probably occur between the writing of this news and the 1-2 months time frame. We do know that some of you will be upset when reading this (since we have been reading the Steam discussions and emails sent about bugs, suggestions and feedback in general), but we can only apologize for the upcoming small hiatus in updates and ask you for your understanding and patience. We would also like to take this time to appreciate all ongoing support that you've shown for the game, as we feel that, no matter how many times we do express it, it is never enough! In all honesty, the player base is what is supporting the development of the game and the addition of new features (if it weren't for you guys and gals, we doubt we've had added any features or updates since 2017), so thank you for the support!
As stated previously, we've been paying attention to the feedback you've been given, from issues to suggestions. Some of the most worrying aspects are as follows:
We, as a team, decided it would be best to inform you of the small hiatus in updates. We do not have the intetion to say that the game won't be developed at all with this message. Our goal is simply to inform you, as a player, that the next update will take a long time before it arrives and to hang on and bear with us! Thank you for your patience and understanding in advance, From the Dungeon Souls and Lamina Studios team.
[ 2018-04-16 12:36:20 CET ] [ Original post ]
Hey everyone! Some of you are probably wondering why hasn't there been any recent update to the game (having into account the update frequency). We, the Dungeon Souls team and Lamina Studios team, have something to tell you. We're currently undergoing some internal changes in the company.
What Is This About?
Due to internal changes that are being made in the company, the development progress of Dungeon Souls has become quite slow (and is expected to keep like this for at least a month or two). As such, no updates will probably occur between the writing of this news and the 1-2 months time frame. We do know that some of you will be upset when reading this (since we have been reading the Steam discussions and emails sent about bugs, suggestions and feedback in general), but we can only apologize for the upcoming small hiatus in updates and ask you for your understanding and patience. We would also like to take this time to appreciate all ongoing support that you've shown for the game, as we feel that, no matter how many times we do express it, it is never enough! In all honesty, the player base is what is supporting the development of the game and the addition of new features (if it weren't for you guys and gals, we doubt we've had added any features or updates since 2017), so thank you for the support!
That's Great And All But What About The Issues And Features Of The Game That Still Need To Be Tackled?
As stated previously, we've been paying attention to the feedback you've been given, from issues to suggestions. Some of the most worrying aspects are as follows:
- Items for those players who signed the sign board and helped with the game during its pre-release
- Modding support fixes and functionalities
- Controller support (bugs, adaptation to certain OS, removal of "clunky" feeling to the controls)
- Local co-op (bugs related with local co-op functionality of the game)
In Sum
We, as a team, decided it would be best to inform you of the small hiatus in updates. We do not have the intetion to say that the game won't be developed at all with this message. Our goal is simply to inform you, as a player, that the next update will take a long time before it arrives and to hang on and bear with us! Thank you for your patience and understanding in advance, From the Dungeon Souls and Lamina Studios team.
[ 2018-04-16 12:36:20 CET ] [ Original post ]
Dungeon Souls
Lamina Studios
Developer
Black Shell Media
Publisher
2016-12-02
Release
Game News Posts:
76
🎹🖱️Keyboard + Mouse
Mostly Positive
(1315 reviews)
The Game includes VR Support
Public Linux Depots:
- Dungeon Souls (Linux) [173.76 M]
Available DLCs:
- Dungeon Souls Original Soundtrack
Dungeon Souls is an action-adventure roguelike dungeon crawler.
Each level is completely procedurally generated so every playthrough is guaranteed to have environment and challenges. Search and activate all the marks placed in each level to unlock the dungeon and hopefully escape. Scavenge various items and upgrades to counter the dungeon's dark forces. You must survive.
Some elements in Dungeon Souls were inspired by Nuclear Throne, Risk of Rain, Overture, BitVenture and Shoot First.
Connect with the Dungeon Souls team on Twitter and Facebook!
- Harness the powerful abilities of SIX unique characters
- Explore a plethora of different environments
- Immerse yourself with deep character progression
- Experiment with 50+ unique passive items
- Battle hordes of dynamic enemies and challenging bosses
- Multiplayer!
- More items
- More characters
- More traps
- More enemy types
- More music
- More levels
- More AWESOME!
MINIMAL SETUP
- OS: Any Linux Distribution
- Processor: 2.9 GHzMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: 256 MB
- Storage: 200 MB available space
- OS: Any Linux Distribution
- Processor: 2.9 GHz or higherMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: 1 GB or higher
- Storage: 200 MB available space
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