Elemental War 0.9.3
Version 0.9.3 introduces some really new cool features focussing on the alliances and community features in general.
In 0.9.2 we already introduced alliances and a few alliances already have been founded. Now, in 0.9.3, we added challenges for the alliances. The leader of an alliance can configure a game configuration (game mode, difficulty, element mode and map) and a time frame for the challenge. Every other alliance can participate in this challenge. While the challenge is running all score for this configuration are not added to the normal leaderboard, but instead collected for this challenge. When the challenge is over the alliance with the highest score wins and earns some points in the new alliance leaderboard and some gold for the alliance chest. The gold is not relevant yet, but will become relevant in one of the next updates. The challenges will be a lot of fun, so try it out and send us your feedback!
In the main menu of Elemental War we added a news section in 0.9.3. On top you'll always see the version highlights, explained by one of the characters in Elemental War. So even when not reading the changelog in the update news or the readme file in the download folder you will be able to see at least the hightlights. Below that you can see a new news feed with the last events happening in the game, e.g. new alliances, changes in the top 3 of the leaderboard, new challenges and more. That way you will always be able to directly see what's happening in general and also things that are interesting for you or your alliance.
Enhancements:
[ 2018-11-30 13:08:15 CET ] [ Original post ]
It's time for another update and we have some really cool stuff for you again!
Highlights:
Version 0.9.3 introduces some really new cool features focussing on the alliances and community features in general.
Alliance Challenges
In 0.9.2 we already introduced alliances and a few alliances already have been founded. Now, in 0.9.3, we added challenges for the alliances. The leader of an alliance can configure a game configuration (game mode, difficulty, element mode and map) and a time frame for the challenge. Every other alliance can participate in this challenge. While the challenge is running all score for this configuration are not added to the normal leaderboard, but instead collected for this challenge. When the challenge is over the alliance with the highest score wins and earns some points in the new alliance leaderboard and some gold for the alliance chest. The gold is not relevant yet, but will become relevant in one of the next updates. The challenges will be a lot of fun, so try it out and send us your feedback!
News Feed
In the main menu of Elemental War we added a news section in 0.9.3. On top you'll always see the version highlights, explained by one of the characters in Elemental War. So even when not reading the changelog in the update news or the readme file in the download folder you will be able to see at least the hightlights. Below that you can see a new news feed with the last events happening in the game, e.g. new alliances, changes in the top 3 of the leaderboard, new challenges and more. That way you will always be able to directly see what's happening in general and also things that are interesting for you or your alliance.
Full changelog:
Enhancements:
- for the country settings the corresponding national flag now is displayed
- added news section in main menu
- added an alliance leaderboard
- it is possible now to select a monster and set it as global target for all towers
- improved look of quest view
- alliances now can create challenges and participate in them
- restarting a game is now also possible from highscore panel at the end of a game
- restructured alliance menu and moved it to main menu
- moved statistics button to profile
- added new score ranks showing a new rank based on the sum of the scores over all maps
- enabled new quests in Hero Mode
- fixed empty map when choosing random map
- it is not possible anymore to sell same tower multiple times
- names in the member list of alliances now are displayed correctly
- one can now get the last crystal for the last element in Hero Mode
- when clicking on cancel on the hint for login on first startup login menu now really isn't opened
- now there are also visually only three item slots
- fixed several display errors here and there
- ability "Sacrificer" now ignores ghost lights, frozen treasures and gas bubbles
- path texture in iceworld now is correct
- restarting a game now properly stops special events in settings
- fixed selection marker for frozen treasure for Lichlord quest
- fixed bug that sometimes caused invisible enemies to be displayed incorrectly
- scrolling in dropdowns is much faster now
Elemental War
Clockwork Origins
Clockwork Origins
2018-10-18
Strategy Singleplayer EA
Game News Posts 76
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(23 reviews)
https://elemental-war.com
https://store.steampowered.com/app/917850 
Elemental War Linux [2.6 G]
Casting a forbidden spell the young apprentice opened a dimension gate through which deadly monsters now enter our world. Can you team up with a cowardly goblin, a dreamy warlock and a self-proclaimed expert to be able to stop the creatures? Or more precisely: Are you ready for the next level of tower defense games?
Heart of the game are its three game modes which present completely different challenges to you:
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
Elemental War offers you:
- Endless fun: 3 game modes, 5 difficulty levels, 6 scenarios, countless maps and enemy types – dozens of action-packed hours are waiting for you
- Rankings: Compete with your friends and players from your city, your country and the world – and check out how the best play via detailed rankings
- Hero mode: RPG elements in a tower defense game – monsters with individual characteristics, items to strengthen your towers and quests for special rewards
Heart of the game are its three game modes which present completely different challenges to you:
Classic Mode
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
Survival Mode
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Hero Mode
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS
- Processor: Dual Core with 3 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above). 2GB Nvidia GTX 680 or better
- Storage: 4 GB available space
- OS: Ubuntu 12.04+. SteamOS
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 4GB. AMD R9 290 4GB
- Storage: 4 GB available space
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