TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


Elemental War 0.9.7


Wow, already reached the second month of the year. Time passes really fast, so here we go with a new update for Elemental War.

Highlights:


As usual we have some version highlights we want to present you besides the full changelog. Besides a status update on the multiplayer progress, we have the following for you.

Achievements


This update contains the first 10 achievements. We added some that are not too hard to achieve, but others will really hard to reach. We hope you enjoy them. There will be more in future updates, but they have no top priority at the moment.

Balancing


This update's big balancing change affects all towers with status changes. Each of these towers now has a maximum of targets that can get the status. This maximum counts per tower type, so e.g. all Stun towers together can only Stun x enemies at once. This change it meant to stop players from permanently slow/stop all enemies and be able to stay alive forever in Survival and Hero Mode. The limits aren't too low to affect normal games though. If you still encounter issues with that, please let us know.

Multiplayer


Multiplayer made good progress too. We're now able to load multiple fields (one for each team) and synchronize tower building and most tower abilities. Still a lot to do though, see below for details.

Full changelog:


Enhancements:
  • added the first 10 achievements
  • added new input setting to configure whether mouse shall be locked to window or not
  • inventory position now is stored/restored
  • Money tower can be rotated now
  • cooldown for some towers is now visible in tower info screen
  • utilization now is visible in tower info screen
  • added and improved some monster sounds
  • added new quest
  • quest for Water of Life now shows the progress
  • with multiselect when towers have different target or status modes it is marked now and changing it will properly reset to default mode first
Balancing:
  • towers with status changes now have a maximum number of enemies they can give their status at once
Fixes:
  • fixed pooling of monster minimap markers
  • fixed bug displaying wrong background texture for the path preview when opening level select menu after tutorial menu
  • fixed sound of Rage tower not being hearable
  • fixed bug that caused input menu being invisible when opening it ingame
  • upgrade of Money tower doesn't change its orientation anymore
  • fixed bug that could delete monster camera when a monster was selected when finishing the game
  • added missing special event icon
  • Shadow Golem now doesn't show a level anymore in its name
  • hovering of Gas Bubble and Frozen Treasure works now
  • projectile of Black Hole tower is visible now
  • highlighted Black Hole looks a little better now
  • fixed bug that caused towers with multiple targets not always to attack their maximum amount of possible targets
  • it's not possible anymore to sell towers multiple times using multiselect
  • fixed null pointer access when Ritual Site is removed while Shadow Golem is on the map
  • fixed small performance problem with Sun towers
  • fixed problem when loading a saved game
  • Tab to jump between input fields works again
  • damage of Arcane Shield Generator works better now
  • slightly improved CPU performance
  • monsters caught by Griffon now drop gold
  • fixed bug that caused player to get too less gold for monsters respawned by Hydra ability
  • fixed English tooltip for Root Nexus
  • fixed rotation of Elf Archer projectile
  • the first monsters in Survival Mode don't spawn at once anymore

What's next?


As mentioned in the highlights, the multiplayer made good progress. Until the next update we're going to synchronize also monsters, tower upgrades and some other minor stuff. When that's done we should have a working base and we just need to improve, test and fix a lot. While testing today's update I found some interesting CPU activities in the profiler. Most of them are related to the UI, which is updated way too often (or too much is updated too often). I'll try to reduce these updates to save CPU time and so increase the framerate. There are also some small improvements already contained in this update, but I don't think that they'll have a noticable effect. As there was the wish to support saving and loading of randomly generated maps we're going to add support for that in the next update. In the first step you will be able to save, load and play maps and have an official leaderboard for each of them. You also can share them with each other by sending the level file to someone else, but there'll be better ways for that in future updates. You can also modify the paths in the level files afterwards, if you like. Some kind of level editor will follow in the future, too, so you can see how your path will look like as the format is very simple. We hope you enjoy the new update and are looking forward to get your feedback, either here in the discussions or in our Discord at https://discord.gg/bwnuXq9.


[ 2019-02-01 15:52:12 CET ] [ Original post ]



Elemental War
Clockwork Origins
  • Developer

  • Clockwork Origins
  • Publisher

  • 2018-10-18
  • Release

  • Strategy Singleplayer EA
  • Tags

  • Game News Posts 76  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mixed

    (23 reviews)


  • Review Score

  • https://elemental-war.com
  • Website

  • https://store.steampowered.com/app/917850 
  • Steam Store



  • Elemental War Linux [2.6 G]

  • Public Linux depots

  • Casting a forbidden spell the young apprentice opened a dimension gate through which deadly monsters now enter our world. Can you team up with a cowardly goblin, a dreamy warlock and a self-proclaimed expert to be able to stop the creatures? Or more precisely: Are you ready for the next level of tower defense games?

    Elemental War offers you:


    • Endless fun: 3 game modes, 5 difficulty levels, 6 scenarios, countless maps and enemy types – dozens of action-packed hours are waiting for you
    • Rankings: Compete with your friends and players from your city, your country and the world – and check out how the best play via detailed rankings
    • Hero mode: RPG elements in a tower defense game – monsters with individual characteristics, items to strengthen your towers and quests for special rewards



    Heart of the game are its three game modes which present completely different challenges to you:

    Classic Mode


    This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.

    Survival Mode


    No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?

    Hero Mode


    Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS
    • Processor: Dual Core with 3 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above). 2GB Nvidia GTX 680 or better
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04+. SteamOS
    • Processor: Quad Core ProcessorMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: GTX 970 4GB. AMD R9 290 4GB
    • Storage: 4 GB available space
    GAMEBILLET

    [ 5951 ]

    50.99$ (15%)
    12.42$ (17%)
    25.79$ (14%)
    5.00$ (75%)
    17.19$ (14%)
    0.75$ (85%)
    4.95$ (17%)
    3.81$ (81%)
    4.24$ (15%)
    1.00$ (90%)
    15.29$ (15%)
    11.04$ (15%)
    6.37$ (75%)
    15.90$ (20%)
    16.52$ (17%)
    4.24$ (15%)
    6.67$ (78%)
    13.59$ (20%)
    11.74$ (71%)
    10.00$ (50%)
    12.74$ (15%)
    8.47$ (15%)
    1.47$ (87%)
    9.00$ (70%)
    3.35$ (16%)
    12.59$ (16%)
    2.80$ (80%)
    13.79$ (8%)
    6.67$ (78%)
    49.79$ (17%)
    GAMERSGATE

    [ 1903 ]

    0.53$ (92%)
    3.28$ (78%)
    0.85$ (83%)
    0.9$ (85%)
    5.63$ (62%)
    5.63$ (62%)
    0.75$ (81%)
    4.49$ (55%)
    8.49$ (58%)
    0.56$ (81%)
    0.56$ (81%)
    1.31$ (81%)
    0.64$ (87%)
    2.44$ (81%)
    0.56$ (81%)
    5.59$ (20%)
    4.05$ (73%)
    0.68$ (83%)
    0.51$ (83%)
    12.99$ (48%)
    0.48$ (52%)
    8.5$ (83%)
    0.68$ (86%)
    2.5$ (50%)
    0.51$ (74%)
    3.99$ (20%)
    0.53$ (92%)
    0.53$ (92%)
    2.25$ (85%)
    0.38$ (92%)

    FANATICAL BUNDLES

    Time left:

    3 days, 10 hours, 29 minutes


    Time left:

    26 days, 10 hours, 29 minutes


    Time left:

    8 days, 10 hours, 29 minutes


    Time left:

    39 days, 10 hours, 29 minutes


    Time left:

    45 days, 10 hours, 29 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 4 hours, 29 minutes


    Time left:

    6 days, 4 hours, 29 minutes


    Time left:

    15 days, 4 hours, 29 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE