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Elemental War 0.9.16
With update 0.9.16 everything in-game can be used with controller now. Besides that we added menu music and the possibility to play multiplayer even without a Clockwork account.
With 0.9.16 it is possible now to play every game mode also with controller. This works pretty good. There is just one problem in combination with Steam that we'll have to figure out.
The multiplayer got two improvements. First we added some tutorial infos there. This should help to understand what to do when playing the Clash Mode. The other thing is that we added the possibility to play Clash Mode now also without a Clockwork account. That way we remove a barrier for newcomers, even though players without an account won't get experience points and can't buy skills and so will run into problems in the long term.
Enhancements:
The next version is going to also provide controller support for the map editor so we have full controller support then. There are also more graphical improvements planned and ways to make certain things clearer by adding better tooltips or other labels. We're also going to add some more achievements soon, but we don't know yet if this will happen in 0.9.17 or 0.9.18. If you have any other ideas, whishes, balancing concerns or bugs, please let us know, either as comment, in the discussions, via the Feedback functionality ingame or on Discord.
[ 2019-06-07 08:24:25 CET ] [ Original post ]
Full release is coming closer and closer and we're still in the process of improving Elemental War!
Highlights
With update 0.9.16 everything in-game can be used with controller now. Besides that we added menu music and the possibility to play multiplayer even without a Clockwork account.
Controller Support
With 0.9.16 it is possible now to play every game mode also with controller. This works pretty good. There is just one problem in combination with Steam that we'll have to figure out.
Multiplayer
The multiplayer got two improvements. First we added some tutorial infos there. This should help to understand what to do when playing the Clash Mode. The other thing is that we added the possibility to play Clash Mode now also without a Clockwork account. That way we remove a barrier for newcomers, even though players without an account won't get experience points and can't buy skills and so will run into problems in the long term.
Full changelog
Enhancements:
- added menu music
- added tutorial infos for multiplayer
- improved highlighting of disabled skills when selecting them via controller
- improved portal tutorial part
- improved ingame controller support
- it's possible to speed up to 10 times
- added rich presence for Steam
- added more monster sounds
- slightly improved performance
- multiplayer now can also be played without a Clockwork account
- Ok button for camera tooltip now is always properly displayed after fullfilling all conditions
- disabled tutorials for multiplayer
- Transform tower now can transform monsters again
- leaderboard overlay now can be shown with controller using LB
- leaderboard now can be opened with controller
- disconnect message now isn't displayed anymore when game was already finished
- fixed controller navigation in level select menu
- fixed small bug that could happen while building Root Nexus
- Root Nexus now gets weaker again when building many of them
- fixed some rare script errors
- fixed conflict of quest for "Arcane Shield Generator" and tutorials
- fixed error when finishing a game while monsters with Hydra ability are on the map
- Volcano projectile collision now has a sound
- fixed info boxes in main menu that could overwrite each other
- fixed another problem loading a save from Class Mode
- smoke of Smoke tower isn't highlighted anymore
- fixed bug in multiplayer that could cause the level to be loaded twice
- fixed bug that caused item to disappear when dragging it to the wrong position
- fixed bug that caused game to hang up when trying to play an alliance challenge
- tooltips now are always properly removed when using controller
- tower utilization is displayed again in info screen
- fixed alliance invitations label being empty
What's next?
The next version is going to also provide controller support for the map editor so we have full controller support then. There are also more graphical improvements planned and ways to make certain things clearer by adding better tooltips or other labels. We're also going to add some more achievements soon, but we don't know yet if this will happen in 0.9.17 or 0.9.18. If you have any other ideas, whishes, balancing concerns or bugs, please let us know, either as comment, in the discussions, via the Feedback functionality ingame or on Discord.
[ 2019-06-07 08:24:25 CET ] [ Original post ]
Elemental War
Clockwork Origins
Developer
Clockwork Origins
Publisher
2018-10-18
Release
Game News Posts:
77
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(22 reviews)
Public Linux Depots:
- Elemental War Linux [2.6 G]
Casting a forbidden spell the young apprentice opened a dimension gate through which deadly monsters now enter our world. Can you team up with a cowardly goblin, a dreamy warlock and a self-proclaimed expert to be able to stop the creatures? Or more precisely: Are you ready for the next level of tower defense games?
Heart of the game are its three game modes which present completely different challenges to you:
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
Elemental War offers you:
- Endless fun: 3 game modes, 5 difficulty levels, 6 scenarios, countless maps and enemy types – dozens of action-packed hours are waiting for you
- Rankings: Compete with your friends and players from your city, your country and the world – and check out how the best play via detailed rankings
- Hero mode: RPG elements in a tower defense game – monsters with individual characteristics, items to strengthen your towers and quests for special rewards
Heart of the game are its three game modes which present completely different challenges to you:
Classic Mode
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
Survival Mode
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Hero Mode
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS
- Processor: Dual Core with 3 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above). 2GB Nvidia GTX 680 or better
- Storage: 4 GB available space
- OS: Ubuntu 12.04+. SteamOS
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 4GB. AMD R9 290 4GB
- Storage: 4 GB available space
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