Elemental War 1.2.0
Enhancements:
The next weeks/months we're mainly working on the Xbox port of Elemental War. We will keep up the updates for the PC version as long as bugs occur or there is something to improve. Some of the stuff we need to implement for Xbox will also be interesting for the PC version, so you can expect it to be available there too and even earlier. If you have any balancing concerns or bugs, please let us know, either as comment, in the discussions, via the Feedback functionality ingame or on Discord.
[ 2019-10-25 11:39:59 CET ] [ Original post ]
The new Elemental War update is now available and adds several new maps! The half has been submitted by our community during our map contest, the other half are maps from the team. Besides that there were the usual improvements and fixes. We discovered a huge bug that caused the wrong lighting settings being used. It doesn't make a difference on the visual side, but might affect performance on some systems (so it's probably better now). Couldn't measure a big difference on my machine in the benchmark though, but my fps are weird for a while now, I guess it's some driver issue.
Full changelog
Enhancements:
- added 10 maps from the community into the official map pool
- added 10 maps from the developers into the official map pool
- improved performance when changing global volume
- privacy policy now can be opened from profile
- cloned towers being selected via multi-select can't be sold and upgraded anymore
- Charisma monsters aren't switched with every attack now as long as they stay in range
- fixed error when monster has exactly 1000000 HP
- fixed missing text during upload of a map in the editor
- fixed bug in editor that caused way to be used twice for some crossings
- fixed error in English translation of "Fully charged" achievement
- fixed wrong lighting settings being used (might improve performance under certain circumstances)
What's next?
The next weeks/months we're mainly working on the Xbox port of Elemental War. We will keep up the updates for the PC version as long as bugs occur or there is something to improve. Some of the stuff we need to implement for Xbox will also be interesting for the PC version, so you can expect it to be available there too and even earlier. If you have any balancing concerns or bugs, please let us know, either as comment, in the discussions, via the Feedback functionality ingame or on Discord.
Elemental War
Clockwork Origins
Clockwork Origins
2018-10-18
Strategy Singleplayer EA
Game News Posts 76
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed
(23 reviews)
https://elemental-war.com
https://store.steampowered.com/app/917850 
Elemental War Linux [2.6 G]
Casting a forbidden spell the young apprentice opened a dimension gate through which deadly monsters now enter our world. Can you team up with a cowardly goblin, a dreamy warlock and a self-proclaimed expert to be able to stop the creatures? Or more precisely: Are you ready for the next level of tower defense games?
Heart of the game are its three game modes which present completely different challenges to you:
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
Elemental War offers you:
- Endless fun: 3 game modes, 5 difficulty levels, 6 scenarios, countless maps and enemy types – dozens of action-packed hours are waiting for you
- Rankings: Compete with your friends and players from your city, your country and the world – and check out how the best play via detailed rankings
- Hero mode: RPG elements in a tower defense game – monsters with individual characteristics, items to strengthen your towers and quests for special rewards
Heart of the game are its three game modes which present completely different challenges to you:
Classic Mode
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
Survival Mode
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Hero Mode
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
MINIMAL SETUP
- OS: Ubuntu 12.04+. SteamOS
- Processor: Dual Core with 3 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above). 2GB Nvidia GTX 680 or better
- Storage: 4 GB available space
- OS: Ubuntu 12.04+. SteamOS
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 4GB. AMD R9 290 4GB
- Storage: 4 GB available space
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