This month's maintenance update Elemental War 1.5.0 improves controller support and adds some bugfixes. As you might know we're currently porting Elemental War also to Xbox and PS4. These platforms of course require proper controller support. Even though Elemental War supports controllers since release and in some beta state even since Early Access, we found some things to improve again. A big problem was for example the speed of the simulated mouse cursor, especially on screens with a different resolution than 1920x1080. Also the menu navigation felt not perfect as it wasn't possible to use the digipad and when navigating to the top bottom and try one up it was stuck and didn't switch to the bottom most button. The latter two things were more or less just things we personally prefer, there are games that support it and others that don't. But in our opinion it feels better now and as the code for that was already prepared by our next game Tri6: Infinite it wasn't a big deal anyway. Another big topic is again performance. Even though we spent a lot of time to improve the performance, we found out that the CPU performance on consoles is pretty bad at the moment. For us that means a lot of additional work to optimize the game further. For the PC version that means that you will get better performance as well. Some small improvements are already part of 1.5, but we have to figure out how to solve the big problems now.
Full changelog
Enhancements:
- improved mouse simulation with controller
- improved controller navigation in main menu
- added digipad navigation to main menu
- performance improvements
- cursor now is hidden while game is started
- fixed Steam rich presence
- fixed progress display of monster hunter achievement
- disabled tutorials in benchmark
- adjusted buttons in profile menu (text length)
- Pegasus doesn't decrease speed anymore if it's already higher than its effects
- fixed opening of leaderboard using controller
[ 2020-02-28 08:25:19 CET ] [ Original post ]
🕹️ Partial Controller Support
- Elemental War Linux [2.6 G]
Elemental War offers you:
- Endless fun: 3 game modes, 5 difficulty levels, 6 scenarios, countless maps and enemy types – dozens of action-packed hours are waiting for you
- Rankings: Compete with your friends and players from your city, your country and the world – and check out how the best play via detailed rankings
- Hero mode: RPG elements in a tower defense game – monsters with individual characteristics, items to strengthen your towers and quests for special rewards
Heart of the game are its three game modes which present completely different challenges to you:
Classic Mode
This mode follows the classic rules of a tower defense game: Survive 60 enemy waves by building your towers at the strategically most convenient positions and strengthen your bastion using combinations of the seven elements.
Survival Mode
No pause for breath: In Survival Mode, the enemy waves follow each other directly – and constantly confront you with enormous problems. Here all your skills are required from start to finish. How long are you able to withstand the monsters?
Hero Mode
Only for real heroes: There are no limits in this mode. Each enemy has a unique feature that makes your life difficult – in return, you'll find powerful items to reinforce your towers.
- OS: Ubuntu 12.04+. SteamOS
- Processor: Dual Core with 3 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above). 2GB Nvidia GTX 680 or better
- Storage: 4 GB available space
- OS: Ubuntu 12.04+. SteamOS
- Processor: Quad Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 970 4GB. AMD R9 290 4GB
- Storage: 4 GB available space
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