Here's what I plan to develop based mostly on what people asked for:
priority #1 - more challenging and interesting duels
-more varied and interest behaviour and tactics of enemies
-enemies use multiple different spells
-enemies use new spells
-dangerous environments that change over time
-shallow river bed with changing tides and flow speed
priority #2 - more content
-more enemy types with more interesting ways to defeat them
-more avatars
-more choice based conversations and quests that can end multiple ways
-more spells
-more locations, biomes and buildings
-money
-earn money from duels and work
-pay for school to learn advanced spells and spell overcharges
priority #3 - improved graphics
-improved pathways
-more detailed people?
As you explore the world in the adventure of a young wizard starting his/her career, you will learn new spells and encounter many puzzles and challenges. Once you have learnt to cast a spell, you will learn to change its speed and direction to bend it around obstacles or hit a distant target. Equipped with this ability, you must use your strengths in the world of Superior Wizards to earn money, help those in need and to keep yourself out of trouble. Sometimes it won't be clear what is right and what is wrong, and you will be forced to make a decision.
There are plenty of friendly challengers in the world that want to fight you. There are also monsters and bandits who you must use your abilities to defeat. Make your way to the wizard tournament to fight the best of the best. Explore every corner of the world to find more devastating, hidden spells. Learn from the masters and through training and experimentation.