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Greetings Dungeon Runners! We've got a big update for you this time! The biggest change you will see will be real time lighting and shadows. You can adjust the graphical quality options in the launcher, and this will have a definite effect on the performance. Let us know how it runs on your system as we want to be sure we're running well even on low spec machines! We've added physics to certain props in the game! You'll be able to kick about braziers and candelabras, but more importantly, no more getting stuck on chairs! Just knock them flying! We've added the ability to zoom the camera in and out using the mouse-wheel! If you want to get back to the default zoom, press the 'z' key, or you can rebind it in the launcher. Last but not least, we've added a new way for characters to die; if they take a lot of damage in one hit and are killed, they will explode! We know you'll have great fun trying out the different ways to make this happen... As always, here's the full list of updates: Changelog
Greetings Dungeon Runners! We've got a big update for you this time! The biggest change you will see will be real time lighting and shadows. You can adjust the graphical quality options in the launcher, and this will have a definite effect on the performance. Let us know how it runs on your system as we want to be sure we're running well even on low spec machines! We've added physics to certain props in the game! You'll be able to kick about braziers and candelabras, but more importantly, no more getting stuck on chairs! Just knock them flying! We've added the ability to zoom the camera in and out using the mouse-wheel! If you want to get back to the default zoom, press the 'z' key, or you can rebind it in the launcher. Last but not least, we've added a new way for characters to die; if they take a lot of damage in one hit and are killed, they will explode! We know you'll have great fun trying out the different ways to make this happen... As always, here's the full list of updates: Changelog
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