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Vikings!
This blogpost wraps up Valheims anniversary month, and we want to summarise it for those who might have missed it.
Earlier this month we released a fireside chat where CEO/lead designer Richard, lead artist Robin, and community manager Josefin discuss the past, present and future of Valheim. They talk a bit about the process of Hearth & Home, the possibilities that come with more hands on deck, and how the work on the Mistlands is going. If you havent watched it already (or want to watch it again) you can do so here:
[previewyoutube=15tM0hbyCs4;full][/previewyoutube]
We also hosted our first stream on our Twitch Channel where Robin gave you an insight into how the process of designing an item might look, by creating an anniversary tankard from scratch. The tankard was just added to the game, and is available for everyone! You can find and watch a recording of the stream here.
Last but not least: the Frost Caves have finally arrived! Are you brave enough to venture into their depths, and will you find your way out before the inhabitants get you? This update also comes with a brand new event involving one of the new creatures how will you defend yourself and your base from these fiends?
This update also includes full controller support, the option to pause in single-player and further optimisation settings!
When Valheim was released into early access little over a year ago, we also released a roadmap which we sadly had to cancel in May. On that cancelled roadmap we had an update called Cult of the Wolf. While were no longer calling it that, these frost caves are essentially that update.
We love the feeling of exploration and surprise that Valheim can give. Weve been cautious with spoilers and only allowed a small group to try our content updates before release. With the release of the Mountain update, we wanted to try a different approach. The Mountain update was available on our public test branch before going live for everyone, and we want to thank everyone who gave feedback and found bugs that might otherwise have made it into the update's release. If you want to participate in future public testing, please head over to our Discord server or to our forum here on Steam for more information. But keep in mind that the public test is for testing, so dont be surprised if you find bugs or less balanced things.
Of course, we cant have a blogpost without a teaser of whats to come ;)
Last time we showed you a piece of concept art of an enemy that youll meet in Mistlands, and we thought that we would follow the theme of flora and fauna, and show you something else that will inhabit the lands of mist:
We also want to share this other lovely piece of concept art made by our concept artist, which greatly captures the feeling we want to achieve in these strange lands. What do you think youll find in the mists?
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