Greetings vikings!
Its been another month and its time for another look into how the development of Valheim is going!
In case you missed it, we released quite a large patch last week, which contained a lot of bug fixing and improvements. It also added a new hexagonal door, which a lot of you had been asking for ever since first encountering the dvergr in the Mistlands! We were also able to start adding some accessibility features, such as a setting for disabling flashing lights, and the option to toggle the Hugin hints. Its just the tip of the iceberg when it comes to accessibility, and we hope to eventually be able to accommodate a lot of the suggestions you all sent in after the last development blog!
Last time we promised to be a lot more open with the development of the Ashlands than we were with the Mistlands, and if you follow us on social media youve been able to see some concept art of weapons and fortresses, as well as some terrain tests! You might even have caught a glimpse of some early 3D models! On the sites where its possible to blur the images before viewing, we make sure to do so, so that you can avoid spoilers if you want to.
Its really fun to be able to read your comments about the design ideas this early in the process, and we hope youre enjoying it as much as we are! Right now we would like to show you another piece of enemy concept art. What if the waters around the Ashlands were inhabited by something that made it a little bit harder to reach the shore?
[spoiler]
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While the pre-production of the Ashlands is in full swing with concept art and terrain tests, were also working away on the Hildirs Quest update! It will for example (finally!) feature a way to wear helmets while still having your hair visible. Weve already teased a bit about it on social media, but itll look something like this:
Another thing were looking at for Hildirs Quest is playtesting some new server settings. Were trying out a hard mode and an easy mode, but also a casual mode where you wont lose gear upon death. The normal mode will still always be the best balanced version of the game, but we hope adding more ways to play the game can both provide a challenge to experienced players and open the game up to players who would rather take a calm and relaxed approach.
Finally, wed just like to leave you with one more little teaser about this whole update. We have already mentioned that Hildir will be a new NPC, and so we thought wed offer you a small glimpse of the place where youll be able to find her
[spoiler]
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Build of the Month
This month we want to highlight this mighty mansion by Zacksparrow84! If you want your creation to be featured in this section, use the hashtag #ValheimBotM on Twitter, Instagram or Facebook. You can view previous builds in this thread on Steam.
Skl! /The Iron Gate team If youd like to discuss the content of this post, please visit our Discord, or our forums on Reddit and Steam, or make a comment on social media!
[ 2023-02-15 11:52:24 CET ] [ Original post ]
- Valheim Linux [1.04 G]
Prove your worth!
Are you worthy of entering Valhalla? You have been sent to Valheim, the 10th Norse world. Only by defeating the mighty beasts of these lands will you win the favor of the gods. This quest will take you to the far reaches of this world, from the deepest forest to the highest mountain peak. You will craft powerful weapons, build unyielding castles and sail longships towards the horizon.Description
Valheim is a game about exploring a huge fantasy world inspired by norse mythology and viking culture. You start your adventure at the relatively peaceful center of Valheim. The further from the center you travel, the more challenging the world becomes. But you will also find more valuable materials that you can use to craft deadlier weapons and sturdier armor. You will also build your own viking strongholds and outposts all over the world. Eventually you will build a mighty longship and sail the great oceans in search of exotic lands … but be wary of sailing too far...Features:
- Flexible house and base building system.
- Intuitive item crafting (weapons, armor, food etc).
- Huge procedural world.
- Dodge & block based combat system with a wide range of weapons.
- Defeat bosses & collect trophies.
- Engaging food & health system.
- Build & sail ships.
- Multiplayer (with focus on cooperation).
- Dedicated server.
- OS: Any up to date version
- Processor: 2.6 GHz Dual Core or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 500 series or similar
- Storage: 1 GB available space
- OS: Any up to date version
- Processor: i5 3GHz or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 series or similarNetwork: Broadband Internet connection
- Storage: 1 GB available space
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