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Greetings vikings, and welcome to this months status report!
All things Valheim are continuing to move forward over here, though they have been happening a bit more behind the scenes. Piktiv and Fishlabs are still hard at work with solving Xbox issues, and were currently testing the most recent patch on our Public Test Branch. Please test it if you havent already, but also please note that its extra important to make backups this time! If we discover any issues with this patch, we will roll it back for the time being, and return to it at a later date.
This potential rollback would be so that we can get the Hildirs Quest update out to you as soon as possible. That particular update might also get a slight name change upon its release, as Hildirs Quest was mainly intended as a working title, but rest assured that the name change doesnt change what the patch actually contains. If everything works out the way we hope it will, this should be the last blog post before the update is released for testing, so we want to give you one last teaser image before then:
Were of course continuing to work away on the Ashlands as well! Were currently trying to nail down some story aspects with the help of our lore writer Lee. If you want to do a more deep dive into the Valheim lore, we can recommend that you check out the podcast episode he was a guest on the other week!
Last time we mentioned that weve been making some drops for the Ashlands enemies, and now we thought wed show some of them off. Here we have a feather, a tooth, and a heart looks almost like were setting up for some sort of ritual sacrifice! What theyll actually be used for though, youll have to wait and see:
As hostile as the Ashlands biome might look, however, its not only going to be filled with fearsome enemies. Some creatures will still be more afraid of you than you are of them, like this little fellow for example! Were currently calling it cadaver-Bengt, but thats most likely going to change
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