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Patch 0.217.43 (Public Test)
* Unity engine upgraded * Major changes how locations/dungeons are loaded to improve performance * Multiple bug fixes
Fixes & improvements: * Upgraded Unity engine to 2022.3.17f * Changes to how locations/dungeons/rooms are loaded and unloaded. For more information regarding this change, please see the FAQ * Fixed issue where Seasonal groups that extended over a year change wouldn't work in the new year * Fixed terrain modifications around locations not getting applied properly * Fixed bug where old pre-Mistlands terrain modification did not blend with newer modifications [Note! you have to run the optterrain command to update the terrain] * Fixed issue with the point emote not orienting the player properly * Fixed multiple bugs related to the blocklist * Fixed a bug where menu navigation via keyboard arrows keys stopped working after the setting menu was exited via ESC or back button * Fixed some UI elements to no longer flicker when the game is running at low FPS * Naturally spawned beds can now be removed using the hammer * Fixed a bug where Geirrhafa and Brenna would respawn after game restart * Turnip inventory stacking fixed to match other vegetables * Fixed missing text for Fermenter without a roof * Fixed hardcoded text for Kiln * Fixed a bug where weight for many items is not displayed for Turkish language * Fixed text in some languages not being centered vertically in the manage saves menu * Fixed items in merchants' stores not being centered * Fixed Sun shafts and Soft particles graphic settings not toggling properly * Low disk space warning improvements * Fixed a memory leak when highlighting building objects * Improve time to validate IP addresses which speeds up loading * Players can now find friends on Xbox/MS Store via friends tab in server browser * Fixed missing text when trying to use an item on a cartography table and windmill * Fixed an issue with Linux dedicated servers * Fixed window resizing when exiting settings * Elder no longer spawns on his altar * Optimised minimap to reduce FPS drops when having a lot of map markers * Fixed an issue with cloud saves on Microsoft Store * Weight text in UI Tooltips now show both individual weight and total weight for stacked items * Fixed a bug that caused 2 days to be skipped instead of 1 when only Xbox clients were connected to a dedicated server * Tweaked how camera rotation on gamepads behave [Now a lot more similar to how it behaves on Mouse/Keyboard] * Fixed inconsistent support calculations for Cage floor 1x1 piece * Fixed gap when placing banners * Fix items to no longer move in the inventory UI when upgrading them * Fixed creature position not updating properly when transferring ownership * Fixed an issue where blocklist would allocate 2GB of RAM, now it only allocates what is necessary * Fixed issues with boat ownership when a client gets disconnected * Boats no longer suddenly stop when ownership is transferred or a player is accessing the boat storage * Sails are now blowing in the correct direction compared to winds * Dealing knockback to an enemy in a slope no longer affects the player dealing the knockback * Gamepad and mouse now both behave in the same way * Added caching for minimap creation to make startup time faster
[ 2024-03-12 09:34:48 CET ] [ Original post ]
[quote] Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.
- ACCESS: Right-click Valheim in your Steam library, then select Properties. In the new window, select Betas and type in the code [spoiler]yesimadebackups[/spoiler]. The Public Test branch should now be available for you to select. The PTB FAQ can be found here.
- FEEDBACK: Please leave any feedback in the #valheim-public-test channel in our Discord or through the PTB form on our website.
Abbreviated Patch Notes:
* Unity engine upgraded * Major changes how locations/dungeons are loaded to improve performance * Multiple bug fixes
Detailed Patch Notes:
Fixes & improvements: * Upgraded Unity engine to 2022.3.17f * Changes to how locations/dungeons/rooms are loaded and unloaded. For more information regarding this change, please see the FAQ * Fixed issue where Seasonal groups that extended over a year change wouldn't work in the new year * Fixed terrain modifications around locations not getting applied properly * Fixed bug where old pre-Mistlands terrain modification did not blend with newer modifications [Note! you have to run the optterrain command to update the terrain] * Fixed issue with the point emote not orienting the player properly * Fixed multiple bugs related to the blocklist * Fixed a bug where menu navigation via keyboard arrows keys stopped working after the setting menu was exited via ESC or back button * Fixed some UI elements to no longer flicker when the game is running at low FPS * Naturally spawned beds can now be removed using the hammer * Fixed a bug where Geirrhafa and Brenna would respawn after game restart * Turnip inventory stacking fixed to match other vegetables * Fixed missing text for Fermenter without a roof * Fixed hardcoded text for Kiln * Fixed a bug where weight for many items is not displayed for Turkish language * Fixed text in some languages not being centered vertically in the manage saves menu * Fixed items in merchants' stores not being centered * Fixed Sun shafts and Soft particles graphic settings not toggling properly * Low disk space warning improvements * Fixed a memory leak when highlighting building objects * Improve time to validate IP addresses which speeds up loading * Players can now find friends on Xbox/MS Store via friends tab in server browser * Fixed missing text when trying to use an item on a cartography table and windmill * Fixed an issue with Linux dedicated servers * Fixed window resizing when exiting settings * Elder no longer spawns on his altar * Optimised minimap to reduce FPS drops when having a lot of map markers * Fixed an issue with cloud saves on Microsoft Store * Weight text in UI Tooltips now show both individual weight and total weight for stacked items * Fixed a bug that caused 2 days to be skipped instead of 1 when only Xbox clients were connected to a dedicated server * Tweaked how camera rotation on gamepads behave [Now a lot more similar to how it behaves on Mouse/Keyboard] * Fixed inconsistent support calculations for Cage floor 1x1 piece * Fixed gap when placing banners * Fix items to no longer move in the inventory UI when upgrading them * Fixed creature position not updating properly when transferring ownership * Fixed an issue where blocklist would allocate 2GB of RAM, now it only allocates what is necessary * Fixed issues with boat ownership when a client gets disconnected * Boats no longer suddenly stop when ownership is transferred or a player is accessing the boat storage * Sails are now blowing in the correct direction compared to winds * Dealing knockback to an enemy in a slope no longer affects the player dealing the knockback * Gamepad and mouse now both behave in the same way * Added caching for minimap creation to make startup time faster
[ 2024-03-12 09:34:48 CET ] [ Original post ]
Valheim
Richard Svensson
Developer
Richard Svensson
Publisher
2021-02-02
Release
Game News Posts:
160
🎹🖱️Keyboard + Mouse
Very Positive
(408930 reviews)
Public Linux Depots:
- Valheim Linux [1.04 G]
Prove your worth!
Are you worthy of entering Valhalla? You have been sent to Valheim, the 10th Norse world. Only by defeating the mighty beasts of these lands will you win the favor of the gods. This quest will take you to the far reaches of this world, from the deepest forest to the highest mountain peak. You will craft powerful weapons, build unyielding castles and sail longships towards the horizon.Description
Valheim is a game about exploring a huge fantasy world inspired by norse mythology and viking culture. You start your adventure at the relatively peaceful center of Valheim. The further from the center you travel, the more challenging the world becomes. But you will also find more valuable materials that you can use to craft deadlier weapons and sturdier armor. You will also build your own viking strongholds and outposts all over the world. Eventually you will build a mighty longship and sail the great oceans in search of exotic lands … but be wary of sailing too far...Features:
- Flexible house and base building system.
- Intuitive item crafting (weapons, armor, food etc).
- Huge procedural world.
- Dodge & block based combat system with a wide range of weapons.
- Defeat bosses & collect trophies.
- Engaging food & health system.
- Build & sail ships.
- Multiplayer (with focus on cooperation).
- Dedicated server.
MINIMAL SETUP
- OS: Any up to date version
- Processor: 2.6 GHz Dual Core or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 500 series or similar
- Storage: 1 GB available space
- OS: Any up to date version
- Processor: i5 3GHz or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 series or similarNetwork: Broadband Internet connection
- Storage: 1 GB available space
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