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Name | Valheim | ||
Developer | Richard Svensson | ||
Publisher | Richard Svensson | ||
Tags | |||
Release | 2021-02-02 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store | |||
Public Linux depots | Valheim Linux [1.04 G] |
LINUX STREAMERS (90)
q9c9pnerdgrrrlfreelikegnurossbc
snobgobbler2redskookiespritej4n3ztokentech320
greyferretgamingfasio_vitavirazyzangoku
ellinuxgamerhannahkatana1911durklufchriscoeff
canadianbluebeerharolearntogetheredwardti32chazles
orcephryetuxramustoastylinuxfifthforce
otokawa_alucarxd85myrakelvyrmkazyual
mrdaylightgeoprotonpilsnernmariodup
kazaki69the__alpacabateau82sk4zzi0us
deadpoetixsirsamsaiainus64warlock0x
drne119fistons_theshasta1solanumforte
choub24thecalisto1994fibonacchozbearza_91
loiclvtxoagrayrafexonelucatelli42
dragnuttscemethtontonayokinluxtv
pulga2k06underspiffydeavidsedicethebloodyiron
CouchRebellenJugandoEnLinuxMomsDadsFriendMorganTician
DeadLinuxbaromyr_vtmacmorvenlemur_dev
nxtman96dworfkinchrisstmroyalthighness420
77wisher77ricardoescobarsomelinuxgamerstorm_mcleod
cidermcdreadsquidbubblezsanicmoomthepelicano
ptdave20lunixialiveahoneybunndragochen
silverlinuxsebastastiantvmallard_6771olg_linux_gamer
lapinator__nexustix
Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! This patch contains several fixes to the minimap, as well as fixes to dungeon generation and to portals. Important note if you have played the PTB patch 0.217.43: If you have removed a world and then created a new world with the same name, you will need to remove the following files from your worlds folder: [mapname]_forestMaskTexture [mapname]_heightTexture [mapname]_mapTexture [h3]Detailed Patch Notes:[/h3] * Mountains above 200 in height should no longer be cut of on minimap * Changed names of minimap cache files to include Cache * Fixed an issue where dungeons are much smaller and has worse loot when generated * Portals are no longer connected after the connected portal is destroyed * Fixed an issue with loading threading to decrease load times * Fixed asset loading system's "operation to loader" dictionaries being reassigned multiple times *Updated Asset Bundle naming * Fixed issue with cartography table not working when reading your own pins * Fixed issue where the minimap would show the map for a previous world with the same name * Fixed issue where minimap flickers with the names of pins * Fixed issue where the files start_headless_server and steam_appid.txt were missing from the dedicated server builds * Fixed a bug that caused dungeons to be generated differently than before * Fixed worlds_local not being created correctly for cloud file sources. * Show a warning if dependencies are not installed Steam only: * Start menu scene is no longer reloaded if the client fails to determine the backend of a dedicated server. Xbox and Microsoft Store only: * Fixed a freeze when entering suspend mode * Fixed a bug that caused the game to no longer return to the start scene when entering suspend mode while hosting or being joined to a multiplayer game * Fixed an issue where friends tab on server browser did not display friend's servers at all |