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Patch 0.220.1 (Public Test)
* Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements
Fixes & Improvements: * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed Detailed particle systems from Graphics settings and made the off setting the default. * Game now allocates less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * In-game player names are now shown in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignment * Grausten arches are now allowed to be placed in different orientations in the same position * Grausten Roof Corner no longer change position when damaged * Black Marble floor triangle and tip are no longer burnable * Fixed an issue that made some events able to trigger without their conditions being met Xbox/MS: * You no longer need to restart to observe profile updates in the game * Added invite button to pause menu * Reduced network usage somewhat for functionality related to Xbox network * Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it * Reduced risk of crashes * Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat * On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. * Character names are now filtered as UGC in received chat messages and player list * Fixed a bug that could make the Game Preview popup appear again after being dismissed * Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB * The game now prevents entering text on signs or renaming animals if UGC privilege is denied, and shows resolve privilege UI in that case.
[ 2025-02-18 12:11:56 CET ] [ Original post ]
[quote] Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable! Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.
- ACCESS: Right-click Valheim in your Steam library, then select Properties. In the new window, select Betas and type in the code [spoiler]yesimadebackups[/spoiler]. The Public Test branch should now be available for you to select. The PTB FAQ can be found here.
- FEEDBACK: Please leave any feedback in the #valheim-public-test channel in our Discord or through the form on our website.
Abbreviated Patch Notes:
* Various optimizations for memory usage * Various bug fixes and improvements * Various fixes to build pieces * Various Xbox improvements
Detailed Patch Notes:
Fixes & Improvements: * Optimized Asset Bundles, reducing start-up times by up to 75%, build size by up to 35% and memory usage by 110 MB. Should also reduce the download size of future patches. * Optimized UI rendering, improving FPS by 5-10% when CPU bound * Fixed memory leak that occurred when generating subsequent new worlds * Changed certain sound files to be loaded in background, reducing some specific lag spikes * Added a fix for movement to behave the same when holding down secondary attack while moving with the gamepad as on keyboard. * Removed Detailed particle systems from Graphics settings and made the off setting the default. * Game now allocates less memory and lower execution time for certain types of input * Fixed a bug that caused inaccurate collision detection between AoEs and characters in multiplayer scenarios, e.g. sometimes catching on fire even when not walking into the fire. * Fixed mouse being stuck held down after naming a map pin with virtual keyboard. * Improved chat message and sign compliance with platform privileges, parental controls and local block list * In-game player names are now shown in Player List for cross-network users as well * Reduced memory usage of profile pictures in Player List * Fixed a bug where tooltips in settings menu did not show up in-game * Fixed a freeze that could occur when changing the permitted list * Asksvin trophy icon now matches the colour of the actual trophy * Cooked Asksvin Tail and Roasted Crust Pie no longer sparkles when attached to an item stand * Tweaked snap points of Ashwood Stakewalls for better alignment * Tweaked snap points for Grausten wall 2x2 for better alignment * Grausten arches are now allowed to be placed in different orientations in the same position * Grausten Roof Corner no longer change position when damaged * Black Marble floor triangle and tip are no longer burnable * Fixed an issue that made some events able to trigger without their conditions being met Xbox/MS: * You no longer need to restart to observe profile updates in the game * Added invite button to pause menu * Reduced network usage somewhat for functionality related to Xbox network * Gamepad association UI now reappears if the gamepad is disconnected and a keyboard & mouse is not connected, or if gamepad input when no user is assigned to it * Reduced risk of crashes * Chat messages can no longer be sent if text communication is disabled via system. Also shows a system UI popup telling users to change the setting if they want to chat * On the console, when starting the game for the first time, the game language is now auto-selected based on the console language. * Character names are now filtered as UGC in received chat messages and player list * Fixed a bug that could make the Game Preview popup appear again after being dismissed * Reduced reserved space on Xbox console, reducing disk usage by up to 1 GiB * The game now prevents entering text on signs or renaming animals if UGC privilege is denied, and shows resolve privilege UI in that case.
[ 2025-02-18 12:11:56 CET ] [ Original post ]
Valheim
Richard Svensson
Developer
Richard Svensson
Publisher
2021-02-02
Release
Game News Posts:
162
🎹🖱️Keyboard + Mouse
Very Positive
(413696 reviews)
Public Linux Depots:
- Valheim Linux [1.04 G]
Prove your worth!
Are you worthy of entering Valhalla? You have been sent to Valheim, the 10th Norse world. Only by defeating the mighty beasts of these lands will you win the favor of the gods. This quest will take you to the far reaches of this world, from the deepest forest to the highest mountain peak. You will craft powerful weapons, build unyielding castles and sail longships towards the horizon.Description
Valheim is a game about exploring a huge fantasy world inspired by norse mythology and viking culture. You start your adventure at the relatively peaceful center of Valheim. The further from the center you travel, the more challenging the world becomes. But you will also find more valuable materials that you can use to craft deadlier weapons and sturdier armor. You will also build your own viking strongholds and outposts all over the world. Eventually you will build a mighty longship and sail the great oceans in search of exotic lands … but be wary of sailing too far...Features:
- Flexible house and base building system.
- Intuitive item crafting (weapons, armor, food etc).
- Huge procedural world.
- Dodge & block based combat system with a wide range of weapons.
- Defeat bosses & collect trophies.
- Engaging food & health system.
- Build & sail ships.
- Multiplayer (with focus on cooperation).
- Dedicated server.
MINIMAL SETUP
- OS: Any up to date version
- Processor: 2.6 GHz Dual Core or similarMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 500 series or similar
- Storage: 1 GB available space
- OS: Any up to date version
- Processor: i5 3GHz or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 series or similarNetwork: Broadband Internet connection
- Storage: 1 GB available space
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