10,000 DOWNLOADS!!
(impressions over time chart - all direct visits from Steam Client)
Hello everyone,
A week ago we have pressed the 'Release' button and impatiently waited for first feedback. How will players receive it? Are there any game-breaking bugs? Argh, I forgot to debug this line in code!
Today I can summarise it in one sentence:
"WHAT AN AWESOME WEEK!"
Age of Fear: The Free World has overrun all our estimations! The game has been downloaded 10,000 times and, at this moment, there are 100+ concurrent players. Age of Fear: The Free World is also listed in Popular New Releases!
There were few minor bugs, hopefully all are fixed. The most amusing mistake was the popularity of Monk over Black Knight hero :) It was later found to be a bug with hero upgrading and, since then, the Black Knight has climbed to a respectable 4th place (Monk stayed at the bottom).
The reviews are very positive (90% score!) and also full of helpful suggestions. The re-occurring note is great depth and complexity of the series and that's a signal we have to develop even more comprehensive Strategy Guide and in-game tutorial.
(The Strategy Guide can be downloaded here here)
The shocking success of this release also put us in the spotlight. With such a player base we need to carefully balance features and improvements.
I would like to re-iterate the things we are working on now:
- FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
- INVISIBILITY mechanics are already coded in, but require to make AI aware of this feature and more testing. This feature will add a element of surprise to battles and mess up your tactics! Prepare for the unexpected!
- UNITS' VOICES are currently being re-recorded. There is 80+ voice-bundles and we have about 30% ready. ETA for this update is mid-2019 and hopefully this improvement will be well received!
- LOCATIZATION is coming too! We have started with French (thanks to targus929!, see note below), but once this update is stable we will look into other languages.
- DESSERT BATTLES - we have already drawn a number of new terrains and themed objects like Giant Scorpion, Djinn, Cactuses, etc. Those will be added to existing environments.
- AGE OF FEAR 4 - the main story is already written and we are working on scripts and game flows. The release is planned for 2020 and we will surely push out more news before that.
You guys simply rock. Without such amazing Community, the Age of Fear series wouldn't be the same!
Links
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Facebook
Website
PLEASE REVIEW OUR GAMES!
Take care,
Les & AOF Team
[ 2019-01-25 00:33:54 CET ] [ Original post ]
Age of Fear: The Undead King GOLD
Leslaw Sliwko
Developer
Age of Fear
Publisher
2019-06-11
Release
🎹🖱️Keyboard + Mouse
Very Positive
(78 reviews)
Age of Fear is a fantasy turn-based strategy series that marries a tabletop wargame with elements of RPG. Age of Fear: The Undead King GOLD is a greatly expanded version of the series' very first entry, a game originally released seven years ago. Tactical RPGs have evolved a great deal since then - this definitive edition of Age of Fear: The Undead King aims to update the Age of Fear formula to better capture the fun of a modern Open World structure!
FEATURE LIST
- WORLD MAP to present the non-linear mission structure of Age of Fear: The Undead King GOLD better, including tons of optional special locations to visit and endlessly playable random battles for an Open World feel!
- DEEP PARTY CUSTOMIZATION where players can capture (or resurrect!) enemies, recruit new units and evolve them into higher forms. The possibilities are huge with 200+ distinct units to build your unique team with!
- GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
- FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
- ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.
- EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.
- ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.
Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).
Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
MINIMAL SETUP- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
RECOMMENDED SETUP- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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FANATICAL BUNDLES
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