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CHAOS DEMONS AND BEASTMASTER!! (v5.7.3)


Beastmaster As tough as a nail, the barbarian princess travels with your party for her own motives. Even the bravest of men should think twice before insulting her as they might end up on the wrong side of her deadly bow. Half-tamed herself, she can speak many beast tongues and sway wild animals to join you. Hi all, With this update we are introducing two of the most-awaited features, namely - Beastmaster who can tame wild animals and Chaos Demon faction! Chaos Demons are known from Age of Fear 2 where a sexy succubus is doing everything in her power to escape her Underworlds masters. Then she meets a handsome knight Percival The story is quite pleasing and has a surprising twist, but, like (almost) all stories in the Age of Fear series, ends well. https://store.steampowered.com/app/341150/Age_of_Fear_2_The_Chaos_Lord_GOLD/ Chaos Demons make up quite a strange faction which heavily relies on powerful Summoners and Chaos magic. The majority of its units are Fire-resistant and Evil-bound (as you will expect from Demons!), as such, you will need to find innovative ways to mix other factions units to this army. Chaos Demons also offer a number of very-Demonic skills such as Sacrifice, Domination and Unholy Strength spells as well as their own collection of specialized items.

  • NEW: Golden Clover is a new Relic which will help you getting gold a bit faster.
  • BALANCE: A number of balance tweaks were applied to Chaos Demons and Greenskins factions - we havent finished with neither of them and it deserves its own post.
  • UPDATE: Chain spells and skills target only units in range. This change was introduced to balance powerful spells like Chain Lightning.
  • UPDATE: Dark Castle Quest, Well of Souls, etc. - sacrificed unit is now selectable. This has been achieved by new script commands (select-unit-manual command) therefore expect more of this functionality.
  • UPDATE: New icons for Dwarven Runes and a few other other enhanced ones, for example: Scavenger and Warboss.
  • UPDATE: Refactoring localization - about half a year ago we started recoding our engine to support different languages. Over the last weekend we finally implemented all elements: UI, attributes, conversations, messages, levels, selection dialogs, and so on. We already have a French mod and Japanese in the making
  • UPDATE: World Map triggers are executed in parallel (previously in sequence). This optimisation should speed up loading up of World Map and Global Events.
  • UPDATE: AI optimizations - we have added a number of routines, mostly to support Invisibility feature. That slowed down AI and we had to refactor portions of the code to optimise for that. However, those chances result in overall performance improvement.
  • BUGFIX: Vanishing units from Reserve.
  • BUGFIX: Quicksilver Armour was applied after vulnerabilities / resistances.
  • BUGFIX: Un-equipping Djinns Lamp was not removing additional items.
  • BUGFIX: Global Events were not triggered if any script was broken.
  • BUGFIX: Counter-damage from Reflection Shield was not always working.
  • BUGFIX: Heat Ray was not exploding barrels.
  • BUGFIX: Berserker should not attack static objects anymore.
We are also working on a number of other features such as Desertion, localisations, better balance for Greenskins, and bringing Workshop Manager to the Age of Fear: The Free World. Please also bookmark in your calendars the release of Age of Fear: The Undead King Gold (June/July 2019): https://store.steampowered.com/app/832770/Age_of_Fear_The_Undead_King_GOLD/ PLEASE REVIEW OUR GAMES! Links Twitter Facebook Website


[ 2019-03-12 19:50:56 CET ] [ Original post ]



Age of Fear: The Undead King GOLD
Leslaw Sliwko
  • Developer

  • Age of Fear
  • Publisher

  • 2019-06-11
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 110  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (78 reviews)


  • Review Score

  • http://www.age-of-fear.net
  • Website

  • https://store.steampowered.com/app/832770 
  • Steam Store

  • Age of Fear is a fantasy turn-based strategy series that marries a tabletop wargame with elements of RPG. Age of Fear: The Undead King GOLD is a greatly expanded version of the series' very first entry, a game originally released seven years ago. Tactical RPGs have evolved a great deal since then - this definitive edition of Age of Fear: The Undead King aims to update the Age of Fear formula to better capture the fun of a modern Open World structure!

    FEATURE LIST


    • WORLD MAP to present the non-linear mission structure of Age of Fear: The Undead King GOLD better, including tons of optional special locations to visit and endlessly playable random battles for an Open World feel!
    • DEEP PARTY CUSTOMIZATION where players can capture (or resurrect!) enemies, recruit new units and evolve them into higher forms. The possibilities are huge with 200+ distinct units to build your unique team with!
    • GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
    • FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
    • ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.
    • EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.
    • ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

    Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).

    Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
    MINIMAL SETUP
    • OS: All distributions
    • Processor: 1 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: OpenGL capable
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • Processor: 2 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    GAMEBILLET

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    3.0$ (90%)
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    5.7$ (70%)
    4.87$ (51%)
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    31.99$ (20%)
    0.56$ (81%)
    2.25$ (85%)
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    7.42$ (59%)
    15.0$ (70%)
    7.5$ (70%)
    18.74$ (25%)
    1.5$ (81%)
    0.75$ (81%)

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