UPDATE RELEASED!! (v5.8.2)
[ 2019-05-12 17:59:44 CET ] [ Original post ]
Hi all!
there hasnt been a feature update for a while and I thought we needed one considering the number of changes in the last weeks so here it goes.
CHANGE LOG:
- NEW: Cooldown counter displayed on icon - that was added literally yesterday. It should help with planning spell chains.
- NEW: Adding icons to all selection options in all games - a small touch, but those dialogs look better.
- NEW: Floating units can pass over allies.
- NEW:Vampires can change into Vampire Bats and float over enemies! Be aware, the Vampire Bats are much easier to shot down than Vampires.
- UPDATE: Naming of AI teams uses original names (e.g. Black Knight) if no name bundle is found. The result will not be AI Player xxx anymore.
- UPDATE: A number of portraits were updated, for example unicorns:
- UPDATE: Possessed units wont trigger Team Morale penalties and also wont desert.
- UPDATE: Polymorph spell - weak units are changed into Chicken (just to add variety).
- UPDATE: AI placement logic updated (it should be less prone to deploying ranged units before melee).
- BALANCE: AI Team Size and Gold has a minimum baseline (based on game-progress).
- BALANCE: Heros items are added to army power when computing AI power in random battles.
- BALANCE: Precision / Shield Breaker is less effective vs. experienced opponents, i.e. Defences limits are increased by 1 per enemys upgrade level.
- NEW: Floating units can pass over allies.
- ONGOING: The Undead King Gold is a greatly expanded version of the series' very first entry, a game originally released seven years ago. This project aims to bring Age of Fear series into the Open World theme! The work has entered the Beta-test phase a while ago and we plan a release for early June 2019. https://store.steampowered.com/app/832770/Age_of_Fear_The_Undead_King_GOLD/
- ONGOING: The Free World Workshop Manager - following the success of the Age of Fear: The Free World (25,000 downloads!), we plan to backport the Workshop Manager into this product as well. It requires some preparatory work and we plan it for mid-2019.
- ONGOING: The Free World Extension - we are currently editing campaign for the remaining faction: Forest Folk. The extension release will be synchronised with the Workshop Manager.
- ONGOING: The Global Events Extension - we have 40+ additional Global Events scheduled and being worked on. Those events will introduce side-quests.
- ONGOING: Faction Bases which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore! This feature will be released first in The Undead King Gold and then we will add it to other games in the series.
- ONGOING: Invisibility mechanics are already coded in, but require more testing to make AI aware of this feature. Invisibility will add an element of surprise to battles and mess up your tactics! Prepare for the unexpected!
- ONGOING: Unit Voices are currently being re-recorded. There are 80+ voice-bundles and we have about 30% ready. ETA for this update is mid-2019 and hopefully this improvement will be well received!
- ONGOING: Localization is coming too! We have started with French (thanks to targus929!), but once this update is stable we will look into other languages.
- ONGOING: Desert Battles - we have already drawn a number of new terrains and themed objects like Giant Scorpion, Djinn, Cactuses, etc. Those will be added to existing environments.
- ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows. The release is planned for 2020 and we will surely push out more news before that.
Age of Fear: The Undead King GOLD
Leslaw Sliwko
Age of Fear
2019-06-11
Strategy RPG Singleplayer
Game News Posts 110
🎹🖱️Keyboard + Mouse
Very Positive
(78 reviews)
http://www.age-of-fear.net
https://store.steampowered.com/app/832770 
Age of Fear is a fantasy turn-based strategy series that marries a tabletop wargame with elements of RPG. Age of Fear: The Undead King GOLD is a greatly expanded version of the series' very first entry, a game originally released seven years ago. Tactical RPGs have evolved a great deal since then - this definitive edition of Age of Fear: The Undead King aims to update the Age of Fear formula to better capture the fun of a modern Open World structure!
Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).
Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
FEATURE LIST
- WORLD MAP to present the non-linear mission structure of Age of Fear: The Undead King GOLD better, including tons of optional special locations to visit and endlessly playable random battles for an Open World feel!
- DEEP PARTY CUSTOMIZATION where players can capture (or resurrect!) enemies, recruit new units and evolve them into higher forms. The possibilities are huge with 200+ distinct units to build your unique team with!
- GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
- FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
- ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.
- EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.
- ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.
Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).
Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
MINIMAL SETUP
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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