Age of Fear: The Undead King GOLD
Leslaw Sliwko Developer
Age of Fear Publisher
2019-06-11 Release
🎹🖱️Keyboard + Mouse
Very Positive
(78 reviews)
STACKABLE ITEMS AND RAIN!! (v6.3.1)Hi all,
Over the past few weeks, we've worked on a number of patches and improvements. The most notable are the stackable items, couple of new icons and illustrations and we are also working on resources and crafting.
As always - we are very grateful for such awesome community and tons of feedback!
CHANGES LOG:
- NEW: Battle conditions Rain and Storm increase lightning and cold damage. The Storm also damages random units (per turn).
- NEW: Cannon and Bone Catapult reload after each shot (no action in the next turn).
- NEW: Turtle - a slow creature currently only in deserts.]
- NEW: Harpy and Fury - current Harpy has received a new portrait, and we have also added a new Harpy Fury:


Harpy and Harpy Fury
- NEW: Mana Field - regenerates MP to full level each turn. Applies to the planned type of Magic Fields environment.
- NEW: Stackable items - disposable items and treasures have a number displayed next to their name. These items can be bought and sold in bulk.
- UPDATE: Extended World Map events choices (whenever possible), e.g. Having Orcs in the army will allow additional extortion options.
- UPDATE: Mutagen potion will modify the characteristics of the unit (also remove existing ones) if equipped.
- UPDATE: Even more AI processing optimization, which makes it about 20% faster (average).
- UPDATE: Extended unit marker for potions (if the unit has more than two potions).
- BUGFIX: The Wild Mage trait now only affects spells with a failure rate.
- BUGFIX: Time-shifted archers can attack after moving.
ONGOING FEATURES:
- ONGOING: Creating - yes, you read correctly. We finally implement craftsmanship. The biggest obstacle that could be stacked is ready. We are working on many resources, such as tiles, ore, etc., as well as special skills for heroes, such as Alchemist, Blacksmith, etc.
- ONGOING: Ashlands is another type of environment we are working on. After expanding the world map and adding deserts, we found that lava levels do not match the gray areas near volcanoes; that's why we decided to create a new unique area.
- ONGOING: The invisibility mechanics are already coded, but requires more testing for AI to learn this function. Invisibility will add surprise to your battles and break your tactics! Get ready for the unexpected!
- ONGOING: More locations are coming! We started with French (thanks to targus929!), But when this update is stable, we will look for other languages.
- ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows, as well as illustrations. The release is planned for 2020 and we will definitely publish even more news.
PLEASE REVIEW OUR GAMES!
Links
Twitter
Reddit
Facebook
Website
Thanks to everyone who supported us with constructive feedback and ideas!
Take care,
Les & AOF Team[ 2019-10-04 12:48:18 CET ] [ Original post ] Age of Fear is a fantasy turn-based strategy series that marries a tabletop wargame with elements of RPG. Age of Fear: The Undead King GOLD is a greatly expanded version of the series' very first entry, a game originally released seven years ago. Tactical RPGs have evolved a great deal since then - this definitive edition of Age of Fear: The Undead King aims to update the Age of Fear formula to better capture the fun of a modern Open World structure!

FEATURE LIST
- WORLD MAP to present the non-linear mission structure of Age of Fear: The Undead King GOLD better, including tons of optional special locations to visit and endlessly playable random battles for an Open World feel!
- DEEP PARTY CUSTOMIZATION where players can capture (or resurrect!) enemies, recruit new units and evolve them into higher forms. The possibilities are huge with 200+ distinct units to build your unique team with!
- GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
- FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
- ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.
- EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.
- ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.
Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).
Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
MINIMAL SETUP- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
RECOMMENDED SETUP- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
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