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UPDATE RELEASED!! (v6.5.8)

Hi everyone, with this patch we have added many internal changes in preparation for the next game in the series. There was also a number of bug-fixes and balance adjustments as below: CHANGE LOG:

  • NEW: 20+ new soundtracks were added to the series. We will certainly use them in our new games.[/b[
  • NEW: For modders - all games of the Age of Fear series now contain old units portraits and other assets. There is unused folder resourcesformodels' folder within aof-data.zip where you can find those.
  • UPDATE: Visual enhancements on World Map.
  • UPDATE: Items count is not shown if there is zero or one item.
  • UPDATE: Mini-games (Dices, Cups, Fishing, etc.) exits to previous level.
  • BALANCE: Stealth (previously Infravision) - moving unit will awaken only nearby enemies.
  • BALANCE: Coward adds +1 turn to Panic.
  • BUGFIX: Bestiary was not updating correctly when a new unit was seen.
  • BUGFIX: Clumsy doesnt work with Segmented Move.
  • BUGFIX: Skeletal Beast cannot use armour, helmet, etc.
ONGOING FEATURES:
  • ONGOING: Creating - yes, you read correctly. We finally implement craftsmanship. Recently we implemented stackable items feature which will be also used for resources. We are working on many resources, such as plants and metal ore, as well as special skills for heroes, such as Alchemist, Blacksmith, Jeweller, etc.
  • ONGOING: Ashlands is another type of environment we are working on. After expanding the world map and adding deserts, we found that lava levels do not match the gray areas near volcanoes; that's why we decided to create a new unique area.
  • ONGOING: The invisibility mechanics are already coded, but requires more testing for AI to learn this function. Invisibility will add surprise to your battles and break your tactics! Get ready for the unexpected!
  • ONGOING: Ratmen Faction - we are creating a new faction based on stealth and treachery. Stay tuned - more news will follow!
  • ONGOING: The Age of Fear 4 - the main story is already written and we are working on scripts and game flows, as well as illustrations. The release is planned for 2020 and we will definitely publish even more news.
PLEASE REVIEW OUR GAMES! Links Twitter Reddit Facebook Website Thanks to everyone who supported us with constructive feedback and ideas! Take care, Les & AOF Team


[ 2020-02-23 15:37:56 CET ] [ Original post ]



Age of Fear: The Undead King GOLD
Leslaw Sliwko
  • Developer

  • Age of Fear
  • Publisher

  • 2019-06-11
  • Release

  • Strategy RPG Singleplayer
  • Tags

  • Game News Posts 110  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (78 reviews)


  • Review Score

  • http://www.age-of-fear.net
  • Website

  • https://store.steampowered.com/app/832770 
  • Steam Store

  • Age of Fear is a fantasy turn-based strategy series that marries a tabletop wargame with elements of RPG. Age of Fear: The Undead King GOLD is a greatly expanded version of the series' very first entry, a game originally released seven years ago. Tactical RPGs have evolved a great deal since then - this definitive edition of Age of Fear: The Undead King aims to update the Age of Fear formula to better capture the fun of a modern Open World structure!

    FEATURE LIST


    • WORLD MAP to present the non-linear mission structure of Age of Fear: The Undead King GOLD better, including tons of optional special locations to visit and endlessly playable random battles for an Open World feel!
    • DEEP PARTY CUSTOMIZATION where players can capture (or resurrect!) enemies, recruit new units and evolve them into higher forms. The possibilities are huge with 200+ distinct units to build your unique team with!
    • GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
    • FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
    • ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.
    • EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.
    • ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

    Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).

    Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
    MINIMAL SETUP
    • OS: All distributions
    • Processor: 1 GHzMemory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: OpenGL capable
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • Processor: 2 GHzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    GAMEBILLET

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