SEA PEOPLE!!
[ 2021-04-26 08:30:23 CET ] [ Original post ]
Hi all, we have been quiet for a while, however you can be sure we were working hard on the series! In preparation for the coming release, we have massively updated AOF engine and content. Aside from the promised Invisibility, Traps and Crafting features (which will be available in mainstream games), we have introduced a whole lot of new units, spells and skills. The below list mentions only the major changes and we leave the rest for you to discover.
- Sea People - the whole new faction is being added to the series! Four-arms Nagas, brave Divers, charming Mermaids, weather-changing Sea Witches, giant Sea Snakes, poisonous Sea Snails, etc. As with all other factions, new tactics need to be learned.
- Two new units for humans - an Oracle and a flying Griffin Knight. The Oracle is a unit with a unique Clairvoyance skill that helps to see hidden units and traps. The Griffin Knight is an alternative upgrade for a Knight, adding the prized flying ability.
- New ray attack mechanic - all units in a line are hit(instead of a single target). For example we upgraded Evil Eyes' Death Ray.
- New spells and skills like Silence (temporarily disables enemy spells and skills), Shield Bash (can stun opponent), Riposte (counter-attack after missed strike), Crystal Skin (new trait for Mana addicts), Sharp Senses (to detect traps), Phoenix (restores unit once per battle), etc.
- AI-only specialised factions like Spiders, Elementals, Harpies, etc. which randomly appear in locations.
- Crafting and resources which let you create almost any item available in game. This feature will only be available for mainstream games in the series.
- Invisibility and Traps: Units' actions are hidden from an opponent's view (AI included).This adds a completely new layer to the battles where players need to guess the location of enemies. We also created a set of accompanying skills useful to counter this mechanics. We will release this feature in the coming games in the series.
Age of Fear: The Undead King GOLD
Leslaw Sliwko
Age of Fear
2019-06-11
Strategy RPG Singleplayer
Game News Posts 110
🎹🖱️Keyboard + Mouse
Very Positive
(78 reviews)
http://www.age-of-fear.net
https://store.steampowered.com/app/832770 
Age of Fear is a fantasy turn-based strategy series that marries a tabletop wargame with elements of RPG. Age of Fear: The Undead King GOLD is a greatly expanded version of the series' very first entry, a game originally released seven years ago. Tactical RPGs have evolved a great deal since then - this definitive edition of Age of Fear: The Undead King aims to update the Age of Fear formula to better capture the fun of a modern Open World structure!
Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).
Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
FEATURE LIST
- WORLD MAP to present the non-linear mission structure of Age of Fear: The Undead King GOLD better, including tons of optional special locations to visit and endlessly playable random battles for an Open World feel!
- DEEP PARTY CUSTOMIZATION where players can capture (or resurrect!) enemies, recruit new units and evolve them into higher forms. The possibilities are huge with 200+ distinct units to build your unique team with!
- GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!
- FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!
- ALIGNMENTS such as Evil and Holy. This feature has already been introduced into the Age of Fear series but requires more work to be equally impactful across both of Age of Fear: The Undead King GOLD's campaigns.
- EXTENDED STORY including Krill's visions, alternative endings, more detailed lore, etc.
- ...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.
Our fans know we're constantly implementing new features and pushing updates across the whole Age of Fear series. Since Age of Fear: The Undead King's initial release, we've added countless equippable items, additional heroes, team composition penalties, a morale system, more focus on story, greater non-linearity and an interactive World Map, just to name a few notable additions (many of which began as suggestions from the Steam community!).
Now, the time has come to expand Age of Fear: The Undead King into more of a fantasy mercenary simulator (like a top-down Battle Brothers with fireballs and a compelling story) while continuing to polish and elaborate on the game experience. There's plenty of new stuff to look forward to in Age of Fear: The Undead King GOLD's future which you definitely don't want to miss!
MINIMAL SETUP
- OS: All distributions
- Processor: 1 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL capable
- Storage: 5 GB available space
- Processor: 2 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3223 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB