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Patch Notes 1.4.9

Remember those traits that each employee has? Projects got them too! Some of the projects are purely marketed and slightly affect your companys popularity. Some projects are just purely financed, but your employees are happier doing it. Lots of variability in terms of fitting projects and the team.

  • Save logic is removed. 1 slot = 1 walkthrough. You cant save the game before the tough decision. Sorry, thats life.
  • Notifications about crucial situations in the company will pop up. For now they mostly inform about the lack of money.
  • Names of the employees are generated basing on the ethnicity of the one.
  • New office logic. In order to move to a bigger office space, you need to pay its costs immediately. The smallest office doesnt get downgraded if the company has no money to afford it. Instead, its upkeep cost is subtracted from the current amount of money, which results in negative money amount (bad sign for the company).

Huge and small bugs fixed:


  • Weve received a lot of complaints that game saves were broken and are impossible to recover. Now all of your saves should work just fine. Let us know if its not the case!
  • Employees dont leave the company when they are on vacations or plan to go on vacation, allowing you to change their mind before they leave.
  • You can choose an option with no accessory on character appearance creation
Stay tuned, speak out


[ 2019-02-11 16:10:18 CET ] [ Original post ]



Go to IT
Black Deck Crew
  • Developer

  • Black Deck Crew
  • Publisher

  • 2018-11-16
  • Release

  • Indie Strategy Simulation Singleplayer EA
  • Tags

  • Game News Posts 24  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (21 reviews)


  • Review Score

  • https://www.reddit.com/r/gotoit
  • Website

  • https://store.steampowered.com/app/953060 
  • Steam Store



  • Go to It Linux [297.38 M]

  • Public Linux depots

  • Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs.

    Tactical Depth
    • Choose your corporate strategy. In-house projects or outsource? Tight deadlines when stakes are high or playing safe while missing on profit?
    • Manage the entire project lifecycle. Implement methodologies and techniques: test-driven development, refactoring, pair programming. Build your processes and test them against market reality.
    • Loans, investments, recruitment, buying development tools, setting up an office. Challenging decisions await.

    Multidimensional Management Challenges
    • Additionally to hard skills, each employee has soft skills and personality. A highly qualified person, who is always late and not really willing to learn? Or jack-of-all-trades, punctual, but lacking motivation? Choose wisely while recruiting and assigning tasks.
    • Find new employees, promote and educate them, and don’t forget to take care of their job satisfaction.
    • 10+ parameters affect job satisfaction level. Who said it would be easy?

    The History of the Software Industry
    • The game starts in 1991 when the software market establishes. You will live through all industry milestones and pivotal points.
    • As the market develops, you get new technological opportunities. Use them for your good and profit.
    • The game features cutting-edge software technologies as well. Starting in 2009, you can build blockchain projects.
    • We did our best to make the timeline as realistic as possible. Have fun and learn new facts simultaneously.
    MINIMAL SETUP
    • Processor: 2 GHz dual coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 500 MB available spaceAdditional Notes: minimum resolution of 1024x768
    RECOMMENDED SETUP
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 500 MB available spaceAdditional Notes: minimum resolution of 1024x768
    GAMEBILLET

    [ 5951 ]

    10.91$ (16%)
    3.39$ (83%)
    16.59$ (17%)
    18.39$ (8%)
    6.95$ (83%)
    3.29$ (18%)
    16.39$ (18%)
    14.08$ (17%)
    16.57$ (17%)
    25.46$ (15%)
    8.25$ (17%)
    1.20$ (92%)
    5.89$ (65%)
    2.04$ (86%)
    2.22$ (78%)
    4.12$ (17%)
    17.19$ (14%)
    3.35$ (16%)
    4.59$ (8%)
    16.54$ (17%)
    12.42$ (17%)
    16.59$ (17%)
    12.29$ (18%)
    0.75$ (85%)
    33.17$ (17%)
    8.47$ (15%)
    1.39$ (87%)
    21.49$ (14%)
    16.57$ (17%)
    29.02$ (17%)
    GAMERSGATE

    [ 3198 ]

    2.5$ (50%)
    0.85$ (83%)
    2.5$ (75%)
    0.56$ (81%)
    4.0$ (75%)
    2.25$ (85%)
    3.3$ (78%)
    1.5$ (85%)
    3.75$ (75%)
    3.0$ (92%)
    2.0$ (80%)
    5.0$ (75%)
    3.75$ (75%)
    1.0$ (80%)
    15.74$ (48%)
    5.63$ (81%)
    6.0$ (85%)
    3.75$ (75%)
    2.03$ (77%)
    15.0$ (62%)
    3.9$ (70%)
    0.6$ (92%)
    2.5$ (75%)
    3.38$ (92%)
    6.74$ (44%)
    0.79$ (89%)
    0.56$ (81%)
    2.5$ (75%)
    6.0$ (60%)
    8.5$ (66%)

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