The first chapter of story mode in Squally went live today! It's been awhile in the making.
Summary of changes:
- Removed mini-games menu. Mini-games have been rolled into the main game as puzzles/side content.
- Content up to the first boss released. The boss fight isn't implemented yet, so early-access content ends there. The released content includes story, items, helpers/followers, various game mechanics, and of course puzzles!
From here on out updates will be much more frequent. All major game systems have been implemented. Apologies for the previous buggy updates. I've been attempting to apply the startup mentality of "move fast and break things", but it turns out broken games suck quite badly. Squally should be much more stable and enjoyable now.
All I need to do from here is polish existing game mechanics, address any concerns players have, and release more content!
Cheers,
Zac
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Some known issues:
- Hexus cards in the inventory menu don't show any stats.
- Items aren't stacking in the inventory menu yet.
- Combat camera can be a little weird/jarring -- the combat system needs a good amount of polish.
- Visual bug with mage portals showing up as red instead of blue (oops)
- Followers lack swim animation
- This game needs more music/SFX in many places
Squally is a 2D puzzle RPG game that teaches video game hacking -- WITHOUT boring lessons, lectures, nor the need for prior experience. Instead, Squally teaches hacking through fun engaging puzzles where learning is a by-product.
This is not crappy education software masquerading as a game. Entertainment and education are equally important, and this game won't disappoint.
A 12 year old should be able to complete the main storyline in this game. For the more hardcore players, there will be more challenging side content. Topics such as data types, data structures, bin/dec/hex, and x86 assembly are gradually introduced through puzzles and gameplay.
In other words: this game teaches you the hardest parts of computer science in the coolest way possible.
Early Access Notes
Currently we only have our card game Hexus released. This mini-game teaches binary/decimal/hex and binary operations like SHL, SHR, XOR, AND, OR, and a few others. There are over 150 opponents to play!
We're constantly pushing out updates, our next focus is storymode gameplay with x86 tutorials