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Small info update and preview into upcoming build r5.24

I wanted to write a small update as we're approaching the two month mark up date since the latest build (or are at it?). We're well under way with the build, but it'll likely take us one more month to finish up with it as we want to push more meat in ^^ We generally try to release one build every other month. It gives us enough time to work on new features and content without rushing and trying to fulfill a quota of build releases to pad up release numbers. Some might prefer faster cycles, but over the couple of years working on Hunt and Snare in public (Steam Early Access build was our 22nd public build release over the past few years), we've noticed that this kind of a cycle is best when it comes to developing new features and bigger content updates.
Initially we released builds weekly or biweekly, but the time it takes to prepare and release a build pretty much ate 10-20% of the development time, and it slowed down development of new features because we couldn't really work on one thing for extended period of time (which in game development is generally required). Also, back then Hunt and Snare builds took just few minutes to make, and most of the time was setting up posts and uploading builds. Now builds take 4-6 hours to make, but there's nearly zero work outside the actual build compiling, except half of the team just fiddling fingers and waiting x) As mentioned in the earlier paragraph that the Hunt and Snare developer team is just four people; Thanks to sales on Steam we've been able to purchase some outside hours in form of an another artist (working on some new and better houses and the player's ship), and couple of extra writers to populate the world with fluffs and make it feel more living ^^
What we're adding in the next build are "Minor NPCs". Minor characters can be short or long, can have quests/tasks associated with them or might not, can be important to the world or might not be, the only difference between Minor and Major characters is whether or not they have sex acts associated with them. Kess, for example, was originally intended as a minor character, but she'll be getting a full act in the next build.
The minor and major characters will be identifiable in the game, at least in the first release with them. We'll see how it looks and plays out and if it's annoying to know "who can be banged" or not ^^ Also, the bigger feature is moving from simple Graphics Presets to a proper options menu. Can't say on the exact number of settings you can tweak, but I'd say it's "a few games worth of options". You'll be able to tweak pretty much every option to some degree, to disable and enable most of the graphics features ^^
Along with the proper graphics options menu, we're finally adding trans characters to spawners properly and adding ability to tweak the spawner combinations; E.g. if you just want trans, you'll be able to remove males and females out of the spawning, or if you just want males or females, you can filter others out. The important thing about Hunt and Snare is giving options and maxing out to your preferences. Do note that this doesn't affect the written NPCs (which will eventually get clothes, though full nudity is likely to be an option), it only affects the spawned ones ^^ We're also expanding the save system, from a simple autosave, to allow save states. This is basically a classic save/load system, but we're at least initially going to limit it to saving in a ship; The autosaves would still cover your travels elsewhere, but if you wanted to create a "continue point", you'd have to visit your ship (initially just outside it on the docks). The saving system will also streamline loading and starting a new game, because choosing a character you've made is... tad bit confusing at times (the hat and spyglass thing) and some people thought you're forced to play as the Butler (you're not!) ^^ In addition to that, we're expanding the minor acts with a small set. It's mostly more pawing as it was the most lacking category, but I think a bit of surprise anal too ^^
Also huge bunch of work have gone to making initial city, Kirhaal, better looking and better in general, but... just look at the screenshots. Images are stronger than swords x) Thank you for reading (or skipping to the TL;DR!) You are all awesome! ~Ruffleneck TL;DR: - We aim to release next build early-mid next month - Takes time to make chunky builds - Thanks to Steam, we have extra helping hands - Reworked city - Minor NPCs for city - Save states - Extensive options menu - More single acts and variation - Sex with Kess


[ 2019-05-08 18:04:33 CET ] [ Original post ]



Hunt and Snare
Ruffleneck
  • Developer

  • The Wulfburger
  • Publisher

  • 2018-12-17
  • Release

  • RPG Adventure Singleplayer EA
  • Tags

  • Game News Posts 54  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (595 reviews)


  • Review Score

  • http://www.ruffleneck.com
  • Website

  • https://store.steampowered.com/app/944330 
  • Steam Store



  • Linux [3.79 G]

  • Public Linux depots

  • Hunt and Snare is an open world adults-only furry hunting game with strong focus on sexual content and interaction between characters and the world. While there are heavier topics and darker tone to the lore (such as lands ruled by a ruthless dragon and it's oppressive regime, sickness stricken islands, and crippling poverty) the approach to sex, sexual themes, and love is very warm-hearted, open, and passionate.

    This game only features consensual acts between adult anthropomorphic characters.

    Hunt


    Grab your trusty rifle, load up some tranquilizer ammo, and start your hunt; The islands of Skiir and its beautiful and exotic wild prey await!

    Recruit your favorite captures to your ship crew, trade away the rest, and use your well earned crowns to buy new equipment, upgrades to your ship, clothes for your crew and yourself, or spent it on precious gifts for your favorites. (This describes upcoming features.)

    Sexplore


    Lead your favorite crew on sexploration trips, explore mystical islands, discover weird and rare things to spice up your interaction with your crew members and the citizens of the cities and towns of island archipelago of Skiir.

    Sail


    Travel between islands with your frigate, The Unnamed, and engage in ship-to-ship combat against pirates or in duels against the pesky Dragonfire Fleet captains with your ship and your sword for fame and glory! (Upcoming feature.)

    Discover uncharted islands, visit major cities, choose to be free!

    Customize


    Huge options to customize your character with; From micro details like nipple shapes and sizes to macro details like body shapes, tails, and breast sizes, to colors from patterns, to genitalia, to eyes. Create characters of your dreams, and either play the game with your creations, or use them in Showroom to just experience raw sex with no strings attached.

    Customize your preferred hunting weapon; Change parts of the rifle to specialize in shorter range, or even longer range than normally, mod ammo capacity with different kind of clips and magazines, customize visuals of your rifle, or just use a bow or crossbow instead! (Upcoming feature.)

    Your ship is your template. If you want to specialize in combat for ship-to-ship action, put more cannons on decks! If you prefer crew and cargo space, and a bit more luxorious ship, invest in nicer crew quarters and more impressive mess hall. (Upcoming feature.)

    Filter


    Don't like a specific fetish? You can disable it and you won't run across any acts containing it! Want to experience only one fetish? Why not!

    Adjust your prey spawning and gender combinations to your liking!
    MINIMAL SETUP
    • OS: 64 bit OS
    • Processor: Quadcore. 2.8GhzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Nvidia 1060 or AMD equivalent
    • Storage: 5 GB available spaceAdditional Notes: Resolutions greater than 1080p are not supported in Supersampling quality mode
    GAMEBILLET

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    7.13$ (76%)
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    8.44$ (66%)

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