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Hunt and Snare - r33 - Darts For Hire


r33b Changelist:

  • NEW Feature - Hireable NPCs - Each island now has randomly spawning NPCs that you can speak to and hire for Guild Drakes. By default the hireable NPCs are procedurally generated like Wild Bred are, but in the Gameplay section of options menu you can change the behavior to pick from your playable characters list as well. They will persist until hired unless you indicate you arent interested.
  • NEW Feature - Ammo usage - The Stinger rifle now requires ammunition to fire, and the type of ammo now matters depending on the species being cured; optimal ammo type should only take one injection, but otherwise two - though the one will slow them. You must use ammo to perform a cure (no longer can sneak up to cure). Various ammo prices and amounts have changed to accommodate this. More stores also stock ammo, although Timathi by far has the biggest inventory.
  • NEW Feature - Random sailing loot - The passage of time on and off the sailing map now will cause random flotsam that can be looted throughout the map. The loot will persist where it spawned until collected.
  • NEW Major NPC Act - MxF act with Cabinpaw Juin. (r33b) Tweaks and polish to dialogue and act triggers.
  • NEW Additional Act - FxF act with Nikka on Iskaai.
  • NEW Additional Act - MxF act with Annya on Iskaai.
  • NEW NPCs - Skiia - Makana, Artist Kence, Huntress Jesaira, Farmer Mikkel, and Farmer Janz.
  • NEW NPCs - Iskaai - Playwright Sophox, Rower Pemba, and Lookout Rika.
  • NEW NPCs - Kizan - Apprentice Phix, Explorer Layatt, Val, and Artist Eya.
  • Ship - Ship cargo bays are now usable for storage.
  • Ship - Ship bed is now actually usable for sleeping.
  • Lootables - Lootables now generally disable the firefly effect and switch to opened graphics when looted.
  • Sailing - Sailing marker now changes color if it targets something that will be interacted with (e.g. a shipwreck or dock).
  • Sailing - When sailing the ship will now blurb out messages depending on position to something or what the marker targets.
  • Map markers - Iskaai now has discoverable location markers.
  • Added fallback behavior (forcing act end) whenever a conversation ends during an act improperly.
  • Added dialogue for Bosun, Juin, and Pinch when on Iskaai.
  • (r33b) Fixed inaccessible jewel box in Dancing Ferns on Kizan.
  • (r33b) Fixed minor loot collider and interaction problems on Iskaai.
  • (r33b) Fixed minor stair problems on Skiia.
  • (r33b) Fixed floating rock on Kizan.
  • (r33b) Fixed Bosun having wrong dialogue start node on Iskaai.
  • (r33b) Fixed Selis, Fenry, and Debyrrah having wrong start node on Iskaai.
  • Fixed an issue where a crew or follower could pass out mid conversation.
  • Fixed Pinch missing Iskaai specific dialogue start.
  • Fixed an inaccessible jewel box on Iskaai.
  • Fixed various logic and spelling errors in almost all conversation files.
  • Fixed accessing the equipment on crew sometimes not showing the correct crewmember when swapped via crew manager in logbook.
  • Fixed filter text fields hiding/closing interfaces when typing a key that is a hotkey.
  • Fixed flycam in acts disabling your crosshair after the act.
  • Fixed an inaccessible box inside a broken barrel on a Skiia beach.
  • Fixed Heev neck model.
  • Fixed color picker show and hide logic in the character creator.
  • Fixed missing tooltips in the character creator and showroom.
  • Fixed prey sometimes spawning with horns again.
  • Fixed default equipment button for hired crew.
  • Fixed crew that dont spawn correctly preventing the crew manager logbook page from setting up.
  • Fixed problems caused by entering flycam during a firing animation.
  • Fixed the stinger getting stuck in its open position if unequipped at specific points of animations.
  • Fixed various navmesh issues on all islands including follower jump points on Iskaai dock.
  • Fixed Ribbons dialogue mentioning a bottle when actually giving a book.
  • Fixed various conversation typos.
  • (r33b) Adjusted colliders on swamp house and fixed som eplank LODs on Kizan.
  • (r33b) Adjusted colliders on ramps up to lighthouse on Kizan.
  • Tweaked save files: Game version information is now stored in the save file and extraneous data stored for collected inventories is deleted.
  • Tweaked how the orbit camera handles indoors to better handle occlusion culling if pushed against a floor or ceiling.
  • Tweaked the main menu character picker to clear its text filter when closed.
  • Tweaked the character picker interfaces (generally wider with larger text, but also changes font sizes to fit names better).
  • Tweaked default equipment option to default off if the gameplay clothing option is disabled when they are recruited (otherwise theyd suddenly start wearing clothing when recruited)
  • Tweaked walking speed of crew/follower to more smoothly animate depending on distance to their destination. They also will nudge themselves if they get stuck along a path.
  • Tweaked Herlstead tavern windows to be transparent.
  • Tweaked how NPCs spawn indoors to better spawn on the correct floor.
  • Crew can now automatically wake up if they happen to be tranquilized (not just via interaction).
  • MODDING - Added a black outline to modding tool text in game.
  • MODDING - Overriding a NPC conversation now leaves the spawn time as is when left unspecified (rather than forced to Anytime).
  • MODDING - Fixed dynamicSpawn prey spawners ignoring the radius setting.
  • MODDING - Fixed prey spawners not spawning any built in characters if overridden.
  • MODDING - Added various additional checks and warnings including invalid/misspelled entries in the pail file.
  • MODDING - Any mod that produces an error or warning during loading will now cause a prompt when the game is started.
  • MODDING - Fixed prey spawners not using the Any locale setting correctly.
  • MODDING - Modded character entries for prey can now specify no biome so they can be exclusive to forceCharacters spawners (prior to this they could potentially spawn in any biome).
  • MODDING - The yarn command SpawnNPC now can now manually unhide a hidden NPC (much like the command DespawnNPC could force an immediate effect to hide them)
  • MODDING - Added support for yarn variable {inserts} for papers.
  • MODDING - A $ that often indicates a variable can now optionally be included in {$inserts} rather than being treated like $$someVariable.
  • MODDING - Conversations are now identified in game as modified per node rather than only checking if the start node was modified.
  • MODDING - Added additional yarn variables for rarity, pronoun, whether an island has been visited, and information required for hireables.
  • MODDING - Fixed crew data not updating any changes to default equipment.
  • MODDING - Fixed an error if accessing the isInBase variable for a NPC that isnt crew.
  • MODDING - NPC spawners can now have a randomized facing via the randomFacing properly and can be rotated freely via the allAxisRotation property.
Have fun everyone! <3 ~Ruffleneck


[ 2024-04-12 19:59:38 CET ] [ Original post ]

Hunt and Snare
Ruffleneck Developer
The Wulfburger Publisher
2018-12-17 Release
Game News Posts: 55
🎹🖱️Keyboard + Mouse
Very Positive (603 reviews)
Public Linux Depots:
  • Linux [3.79 G]
Hunt and Snare is an open world adults-only furry hunting game with strong focus on sexual content and interaction between characters and the world. While there are heavier topics and darker tone to the lore (such as lands ruled by a ruthless dragon and it's oppressive regime, sickness stricken islands, and crippling poverty) the approach to sex, sexual themes, and love is very warm-hearted, open, and passionate.

This game only features consensual acts between adult anthropomorphic characters.

Hunt


Grab your trusty rifle, load up some tranquilizer ammo, and start your hunt; The islands of Skiir and its beautiful and exotic wild prey await!

Recruit your favorite captures to your ship crew, trade away the rest, and use your well earned crowns to buy new equipment, upgrades to your ship, clothes for your crew and yourself, or spent it on precious gifts for your favorites. (This describes upcoming features.)

Sexplore


Lead your favorite crew on sexploration trips, explore mystical islands, discover weird and rare things to spice up your interaction with your crew members and the citizens of the cities and towns of island archipelago of Skiir.

Sail


Travel between islands with your frigate, The Unnamed, and engage in ship-to-ship combat against pirates or in duels against the pesky Dragonfire Fleet captains with your ship and your sword for fame and glory! (Upcoming feature.)

Discover uncharted islands, visit major cities, choose to be free!

Customize


Huge options to customize your character with; From micro details like nipple shapes and sizes to macro details like body shapes, tails, and breast sizes, to colors from patterns, to genitalia, to eyes. Create characters of your dreams, and either play the game with your creations, or use them in Showroom to just experience raw sex with no strings attached.

Customize your preferred hunting weapon; Change parts of the rifle to specialize in shorter range, or even longer range than normally, mod ammo capacity with different kind of clips and magazines, customize visuals of your rifle, or just use a bow or crossbow instead! (Upcoming feature.)

Your ship is your template. If you want to specialize in combat for ship-to-ship action, put more cannons on decks! If you prefer crew and cargo space, and a bit more luxorious ship, invest in nicer crew quarters and more impressive mess hall. (Upcoming feature.)

Filter


Don't like a specific fetish? You can disable it and you won't run across any acts containing it! Want to experience only one fetish? Why not!

Adjust your prey spawning and gender combinations to your liking!

MINIMAL SETUP
  • OS: 64 bit OS
  • Processor: Quadcore. 2.8GhzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia 1060 or AMD equivalent
  • Storage: 5 GB available spaceAdditional Notes: Resolutions greater than 1080p are not supported in Supersampling quality mode
GAMEBILLET

[ 6138 ]

7.42$ (51%)
33.46$ (16%)
8.25$ (17%)
8.27$ (17%)
3.75$ (85%)
2.47$ (17%)
32.78$ (18%)
16.79$ (58%)
21.22$ (15%)
25.49$ (-70%)
16.79$ (16%)
17.29$ (65%)
4.05$ (80%)
0.80$ (90%)
12.72$ (15%)
10.00$ (60%)
19.49$ (35%)
1.72$ (78%)
33.59$ (16%)
3.76$ (81%)
16.79$ (16%)
13.34$ (47%)
13.02$ (13%)
11.24$ (25%)
3.37$ (83%)
3.79$ (81%)
12.69$ (37%)
14.99$ (40%)
8.39$ (16%)
2.00$ (90%)
GAMERSGATE

[ 3335 ]

2.25$ (89%)
3.26$ (78%)
5.24$ (48%)
1.5$ (85%)
3.8$ (81%)
0.9$ (85%)
16.0$ (60%)
5.0$ (90%)
4.5$ (85%)
2.5$ (50%)
3.4$ (80%)
6.8$ (66%)
4.07$ (49%)
3.0$ (85%)
13.49$ (33%)
0.75$ (85%)
4.69$ (81%)
6.99$ (30%)
2.88$ (71%)
7.6$ (62%)
6.0$ (60%)
0.89$ (87%)
16.0$ (60%)
4.4$ (78%)
24.85$ (45%)
18.89$ (37%)
7.49$ (25%)
30.0$ (50%)
12.0$ (70%)
29.99$ (40%)

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