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This release fixes various issues that were introduced in the previous build. There are also improvements to the visor glass system to improve performance for some users.
The new 2.0.9 beta is now live on the default branch on Steam! This update focuses on bug fixes and improvements as we prepare for the 2.1.0 release. Your feedback is invaluableif you encounter any issues, please report them to help us iron out any bugs before release.
With all the chaos from the influx of users now behind us, the dev team has been straggling a bit due to burn out. This has resulted in a slower pace of a development for the moment, but that doesn't mean we've stopped completely!
Hello again! We're excited to roll out another update, primarily focusing on bug fixes and improvements. Plus, we've added a handy new Quality of Life feature to enhance your gameplay experience.
It's been a few more days which, as usual, means more community feedback to address. We've tackled a range of issues from bothersome bugs to game feel enhancements. Heres what you can expect in this update:
Another small update bringing a number of improvements to address the feedback we've received. Most important of which are performance improvements, particularly in games with high player counts.
Update 2.0.9-4: Please accept our apologies for the delay on this update. We have been listening to everyone's feedback and very much appreciate it.
Daily update for Big Bang Beta 2.0.9-3:
Daily update for the Big Bang Beta version 2.0.9.2. We can now confirm the open beta was due to a crypto scammer targeting the game. View the full story at: https://www.youtube.com/watch?v=0D_oKwvWPT8
2.0.9.1 fixes number of players on maps and makes several UI tweaks to improve navigation
This is version 2.0.9, which is an open beta for the full 2.1.0 release.
Red Eclipse 2 brings massive changes to all facets of the game, and the numerous improvements and changes are too numerous to list individually. The broad brush changes to the game are instead ennumerated below:
As part of our collaboration with OKLetsPlay, we decided the best way to handle authentication was to address the elephant in the room: Red Eclipse should be on Steam! That's right, we're finally doing it thanks to a little help from our friends As it stands, I've paid our fee, uploaded a build, and gotten our initial Store Page reviewed. We are now officially marked as "Coming Soon". As this is a preview of the upcoming v2 release, I won't be pushing a build to the public until all the necessary work is done (we want to make a good first impression). For now, the only way to play Red Eclipse on Steam is with a beta tester key. So far, I've distributed keys to the relevant developers and general community, as these are the first people I wanted to have access to the game. Without all of these people, Red Eclipse wouldn't be the fantastic project and community it is today, and this was my way of showing them some appreciation for their support. I'm truly proud of you all, each and every person thanked me. You're probably wondering where you can get your key! Well, I've ordered another 100 keys for the general public to test the beta builds prior to the official release, and I'm giving them all away in a competition. To enter, link your Steam ID to your Red Eclipse account, if you don't already have an account, you can register for one now and link your Steam ID at the same time.
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