- A completely free arena shooter. No fees, no microtransactions.
- Fun for everyone, young and old, noob or expert.
- Available for Windows, GNU/Linux, BSD, and macOS.
- Parkour, impulse boosts, dashing, and other tricks.
- A huge amount of mutators and game altering variables.
- Create maps with other players in realtime co-op edit.
- Over ten years of active development, and still going!
In a "by the people, for the people" nature, we try to work closely with our community and invite everyone to have their say in order to provide a better overall experience, aiming to create a game environment that is fun and easy to play, while still having elements to master. If you think you might have something to contribute to the game or community, please feel free to talk to us. We try to maintain a standard of friendly behaviour in our community, so don't be afraid to speak up and have your say in building this game for us all!
The project is developed by volunteers, and you get it free of charge; your contributions keep this project alive. It is a Free and Open Source game, built on Cube Engine 2 and Tesseract using SDL and OpenGL which allows it to be ported to many platforms. You're encouraged to get involved with the community and help evolve the game.
Big Bang Beta 2.0.9-14 (Frag-Fest Ready)
Get Ready for a Frag-Fest Weekend!
\n\nHey Red Eclipse fans!\n\nWe\'re pushing out a new update to get everyone on the latest version for a massive frag-fest this weekend (August 8-10)! Everyone is invited to join in on the action. Please register your available times at the link here so we can coordinate matches: https://crab.fit/red-eclipse-weekend-august-810-2025-938252 \n\nThis update brings a host of visual improvements, gameplay tweaks, and bug fixes to make your experience even better.\n\nVisual Fixes
\n\nWe\'ve also improved our \"halo\" rendering, making them softer, more beautiful, and less demanding on your system. Plus, we\'ve squashed some visual bugs, including a fix for the visor\'s chroma direction and some UI elements that weren\'t displaying correctly.\n\nGameplay and Content
\n\nWe\'ve updated the sword animation and the projectile for the eclipse weapon, which just shows that we\'re always working on something. We\'ve also added a new projectile model for the eclipse rod\'s shots. For our mappers and modders, we\'ve fixed an issue with changing GSP mutator settings in the editor. And for our AI, we\'ve improved their ability to recognize friendly players and navigate the map. We\'ve also updated our map pack with the latest community creations!\n\nBug Fixes and Performance
\n\nWe\'ve been squashing bugs and improving performance. We\'ve fixed a crash related to halo rendering, and another that was causing instability. We\'ve also fixed a sound issue that allowed volumes to go above 100%. On the performance side, we\'re now preloading actor models to make gameplay smoother.\n\nWe\'re excited for you to get your hands on these changes! There\'s exciting things ahead, we\'ll have more to share as we get closer to release.\n\nThanks for your continued support,\nThe Red Eclipse Team\n[ 2025-08-07 07:15:59 CET ] [Original Post]
Minimum Setup
- Processor: Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 9800 GT. or higher
- Storage: 1 GB available space
Recommended Setup
- Processor: Core i5Memory: 4 GB RAM
- Graphics: 280 GTXNetwork: Broadband Internet connection
- Storage: 2 GB available space
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