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RC Simulation 2.0
devotid Developer
devotid Media Publisher
2018-07-16 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (217 reviews)
The Game includes VR Support
Public Linux Depots:
  • RC Simulation 2.0 Content LINUX [1.33 G]
Development Update April 16th: TEASER VIDEO of AI Practice Bots and Collision tests.

Whats up fellow RC Enthusiasts! I am here with some update news, videos and pics of the new AI bots coming to RC Sim in the next update. I have been making some big changes behind the scenes and am getting excited to bring you the next iteration of RC SIMulation 2.0 in 2018..... but for now just a teaser.
I have been working hard on the new default track layouts and the new AI racing bots. So I just wanted to take a break to show all of the users what is coming to RC Sim in 2018. Here is a quick teaser video showing 9 AI bots cruising around the some of the new default tracks. Each AI Racing Bot will have around 5-6 different "driver traits" to adjust. This should make the AI racing adjustable for all levels of drivers. These AI Bots are driving the same car that you are with the same physics. No cooked animations. They will react and race each other for position depending on their driver traits. https://youtu.be/3QO4wuyrYHQ The next game update will contain a new practice system that will allow users to turn some laps with some general traffic and make the default tracks not feel so alone. For now whatever land vehicle that you load, you will have the option to practice alone or with up to 9 AI Bots. After the game knows how many bots that you are going to load it will look into the users custom paints folder of said vehicle and it will pick a random paint scheme for the vehicle. The accent color and wheel colors of the AI bots will also be generated from the paint scheme color of the AI Vehicle. This should make the bots appear more life like and also gives painters a way to see their creations in action. After the release of the practice bots and the new lighting system for all default tracks I will then be mainly working on the new racing system with practice, qualifiers and main events. I have also been playing with a new camera system as I am still not happy with the way it works now. I am still deciding on changing or removing the ability to walk around the track and see in the FPV camera (the one that shows your hands) as it can be confusing for new users on how to use the current camera system. As always, Thank you for all the support of RC Sim! devotid






[ 2018-04-17 10:01:14 CET ] [ Original post ]

RC Simulation 2.0 is a fun radio controlled vehicle simulation. Developed to give users the thrill of today's High Tech Radio Controlled Cars, Boats, Planes and Quadcopters on any of the user created track/maps/venues. Fly some quadcopters armed with paintball guns, Pilot an RC Jet Liner or go on a RC Rubicon with your Rock Crawler. The possibilities are endless with RC Simulation 2.0!



Current Features:
  • - 22 + default RC Vehicles (Cars, Trucks, Crawlers, Boats, Quadcopters and Planes etc)
  • - Simple in game Track/Map editor with one click upload to Steam Workshop to share your creation with the world.
  • - Single player or up to 10 vehicle Multiplayer
  • - 8 Camera Views Per Track/ Facility including FPV animated mode, Driverstand, Onboard, Follow, Rotate and Blimp Cams
  • - Live animated Track marshals and Camera men with Ragdoll Physics
  • - Drive from anywhere you want.
  • - Walk the track in FPV Mode and explore anywhere in the game. You can even go for a swim.



Controllers:
Any controller can be used with RCSIM. Keyboard, XBOX360 for PC, PS3, Steam Controllers etc. Though most prefer using a real rc radio via USB-PC (Not available for Linux or Mac as of 7-18-15) adapter. These are readily available for todays real rc transmitters. This is the best way to drive RC SIM 2.0. You will not only have the most control on these super fast machines but will gain the most from practicing with the same remote as you use in real life. Adapters for almost all of today's RC transmitters can be found with a simple google search. Just google “transmitter to USB” or "USB RC Transmitter adapter”.




Current Surface Vehicles:
  • – 1/10th Scale Buggy 2WD
  • – 1/10th Scale Buggy 4WD
  • – 1/8th Scale Buggy 4WD
  • – 1/10th Scale Stadium Truck 2WD
  • – 1/10th Scale Short Course 2WD
  • – 1/10th Scale Short Course 4WD
  • – 1/10th Scale Rock Crawler 4WD with Moveable camera and Paintball Marker
  • – 1/10th Scale Squatch Rock Crawler
  • – 1/10th Scale 4-Link Monster Truck
  • – 1/10th Scale Touring Car AWD
  • – 1/10th Scale Drift Car
  • – 1/10th Scale Semi Truck with Trailer
Current Air Vehicles:
  • – Mini Quad 250 mm
  • – Mini Quad 265 mm
  • – Med Quad 310 mm
  • – Med Quad 385 mm with Movable Camera and Paintball marker
  • – PiperKub 40 Trainer Plane
  • – JumboJet 110 Brushless Ducted Fan Plane
Current Sea Vehicles:
  • – 28″ Wakeboat with Movable Camera and Paintball Marker
  • – 36″ Outrigger Race Boat
  • – 42″ Catamaran Race Boat
  • – 46″ Deep Vee Race Boat


Track/Map Creator:
  • - Simple yet Powerful in game Track/Map editor with one click upload to Steam Workshop to share your creation with the world.

MINIMAL SETUP
  • OS: SteamOS
  • Processor: Intel core i5 1.6GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: GTX 960M / Radeon HD 7xxx. 1024+ MB video card memoryNetwork: Broadband Internet connection
  • Storage: 2 GB available space

GAMEBILLET

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MacGamestore

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