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Out of Space - Feng Shui Update!
As we said before in our community, weve always loved the idea of letting players decorate their space-homes. When we gave up on the coziness bar, though, we felt like decorating for aesthetic customization alone was not enough to encourage players to buy decorations. To fix that, decorations will now grant passive buffs, whether globally or in a certain area, affecting the player or the environment. The buffs are the following: - Bookshelf: makes appliances (that require energy) more efficient. Generally speaking, the time they require to clean, cook, process or recharge is greatly reduced. At the time of this patch, the amount of reduction is at 50%. - Lamp: Aliens are slowed when affected by its light. This debuff to aliens is applied in the entire room, reducing their speed by 50%. - Nightstand: makes armchairs, sofas and beds in that room decrease players fatigue 50% faster. - Plant: slowly reduces the fatigue of the players in the room over time. In this particular version, it restores 5 per second. - Portraits: eating in the room satiate the player 25% more and also satiate friends in the same room for 40% of the base value of the food ingested. - Rug: creates a safe area over the rug that is invulnerable to dirt. The floor still needs to be clean by the time you assemble the rug, though. - TV: adds a 60% discount to a random item at the shop. This discount is applied to one item for every TV in the ship and two televisions wont ever choose the same item to apply the discount on. The chosen items will be randomized again every 60 seconds.
Localization sheet is now available for everyone who wants to create new languages. English (standard), Portuguese, German, French and Creole are available thanks to the community. Chinese and Russian are available only with the Google Translator version and we will soon have some people checking if it makes any sense soon. If you want to help the community with a new language, you can join our discussions at our Discord server. We have a channel called #oos-localization for announcements, suggestions and chat around this feature.
- VFX for when the aliens prepare to get inside a workstation and for the fruits becoming dirt after becoming rotten were changed. - Enhanced animation for sitting (and sleeping) on armchairs. The character sits faster and has a proper resting animation over the furniture piece. - The doors were changed (even more) so that the animations for opening them wont teleport the layer to the dirt and the characters change of position will look smoother.
General - Maximum number of aliens per room (1 to 4 players) reduced from 4/6/8/10 to 4/5/6/6; - Starting dirty floor cells to trash bags ratio increased from 15 to 20, meaning that less trash bags will be generated at the start; - Refrigerator item slots increased from 6 to 8; - Timer until the first alien spawn (1 to 4 players) increased from 30/15/10/0 to 30/15/10/10; - Alien spawn cooldown (1 to 4 players) increased from 80/30/20/10 to 80/30/20/20; - Numbers of eggs upon game start (1 to 4 players) reduced from -1/0/1/2 to -1/0/1/1, with -1 meaning it will wait one cycle before increasing the number over time; - Time aliens spend hiding under appliances (1 to 4 players) reduced 25/30/35/40 > 20/20/20/20. Shop prices - Portraits price increased from 15 to 20; - Buckets price reduced from 45 to 40; - Rugs price reduced from 30 to 25. Recycler rewards - Pumpkins value increased from 5 to 8; - Trash Bags value increased from: 4 to 6; - Salads value increased from 8 to 11; - Chickens value increased from 8 to 13.
- Shops portrait icons for the items have been improved to be more coherent. - Shopping UI reworked to better fit the new needs of the decorations. The description is now closer to the focus of the players while shopping. This feature is still a work in progress, even though it is fully functional.
- Names for item boxes and cocooned players interface are no longer invisible. - Bookshelf only builds on walls again. The floating bookshelf is no longer a thing. - Inactive rooms now have their appliances and their doors get dirt, so that they are still a threat to players even with the aliens on standby state.
[ 2019-05-24 20:44:38 CET ] [ Original post ]
Hi everyone! The patch notes for the version v0.6.03b8 are here! This update brings an important feature to the game: decorations with passive buffs!
NEW DECORATIONS
As we said before in our community, weve always loved the idea of letting players decorate their space-homes. When we gave up on the coziness bar, though, we felt like decorating for aesthetic customization alone was not enough to encourage players to buy decorations. To fix that, decorations will now grant passive buffs, whether globally or in a certain area, affecting the player or the environment. The buffs are the following: - Bookshelf: makes appliances (that require energy) more efficient. Generally speaking, the time they require to clean, cook, process or recharge is greatly reduced. At the time of this patch, the amount of reduction is at 50%. - Lamp: Aliens are slowed when affected by its light. This debuff to aliens is applied in the entire room, reducing their speed by 50%. - Nightstand: makes armchairs, sofas and beds in that room decrease players fatigue 50% faster. - Plant: slowly reduces the fatigue of the players in the room over time. In this particular version, it restores 5 per second. - Portraits: eating in the room satiate the player 25% more and also satiate friends in the same room for 40% of the base value of the food ingested. - Rug: creates a safe area over the rug that is invulnerable to dirt. The floor still needs to be clean by the time you assemble the rug, though. - TV: adds a 60% discount to a random item at the shop. This discount is applied to one item for every TV in the ship and two televisions wont ever choose the same item to apply the discount on. The chosen items will be randomized again every 60 seconds.
LOCALIZATION SHEET IS NOW AVAILABLE
Localization sheet is now available for everyone who wants to create new languages. English (standard), Portuguese, German, French and Creole are available thanks to the community. Chinese and Russian are available only with the Google Translator version and we will soon have some people checking if it makes any sense soon. If you want to help the community with a new language, you can join our discussions at our Discord server. We have a channel called #oos-localization for announcements, suggestions and chat around this feature.
CHANGES AND ENHANCEMENTS:
- VFX for when the aliens prepare to get inside a workstation and for the fruits becoming dirt after becoming rotten were changed. - Enhanced animation for sitting (and sleeping) on armchairs. The character sits faster and has a proper resting animation over the furniture piece. - The doors were changed (even more) so that the animations for opening them wont teleport the layer to the dirt and the characters change of position will look smoother.
BALANCE
General - Maximum number of aliens per room (1 to 4 players) reduced from 4/6/8/10 to 4/5/6/6; - Starting dirty floor cells to trash bags ratio increased from 15 to 20, meaning that less trash bags will be generated at the start; - Refrigerator item slots increased from 6 to 8; - Timer until the first alien spawn (1 to 4 players) increased from 30/15/10/0 to 30/15/10/10; - Alien spawn cooldown (1 to 4 players) increased from 80/30/20/10 to 80/30/20/20; - Numbers of eggs upon game start (1 to 4 players) reduced from -1/0/1/2 to -1/0/1/1, with -1 meaning it will wait one cycle before increasing the number over time; - Time aliens spend hiding under appliances (1 to 4 players) reduced 25/30/35/40 > 20/20/20/20. Shop prices - Portraits price increased from 15 to 20; - Buckets price reduced from 45 to 40; - Rugs price reduced from 30 to 25. Recycler rewards - Pumpkins value increased from 5 to 8; - Trash Bags value increased from: 4 to 6; - Salads value increased from 8 to 11; - Chickens value increased from 8 to 13.
UI
- Shops portrait icons for the items have been improved to be more coherent. - Shopping UI reworked to better fit the new needs of the decorations. The description is now closer to the focus of the players while shopping. This feature is still a work in progress, even though it is fully functional.
BUG FIXES
- Names for item boxes and cocooned players interface are no longer invisible. - Bookshelf only builds on walls again. The floating bookshelf is no longer a thing. - Inactive rooms now have their appliances and their doors get dirt, so that they are still a threat to players even with the aliens on standby state.
[ 2019-05-24 20:44:38 CET ] [ Original post ]
Out of Space
Behold Studios
Developer
Behold Studios
Publisher
2019-04-24
Release
Game News Posts:
59
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(1804 reviews)
Public Linux Depots:
- Out of Space Linux [728.56 M]
Out of Space is a cooperative multiplayer game about trying to live together in space.
To live with your folks, or your boyfriend or your best friends is not an easy task. Who is going to take the trash out, do the dishes, or even walk with the dog? Oh... our mundanes things that makes us humans!
-- But in outer space, it is not just a matter of making your home feel cozy, but actually, avoid getting killed in the process. :o
MORE INFO THROUGHOUT 2019!
To live with your folks, or your boyfriend or your best friends is not an easy task. Who is going to take the trash out, do the dishes, or even walk with the dog? Oh... our mundanes things that makes us humans!
-- But in outer space, it is not just a matter of making your home feel cozy, but actually, avoid getting killed in the process. :o
MORE INFO THROUGHOUT 2019!
MINIMAL SETUP
- OS: Windows 7 SP1+. macOS 10.11+. Ubuntu 12.04+. SteamOS+
- Processor: CPU: SSE2 instruction set support.Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 800 MB available space
- OS: Windows 7 SP1+. macOS 10.11+. Ubuntu 12.04+. SteamOS+
- Processor: CPU: SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.Network: Broadband Internet connection
- Storage: 800 MB available spaceAdditional Notes: Joystick or Gamepad requirement
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