New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Out of Space | |
Developer | Behold Studios | |
Publisher | Behold Studios | | |
Tags | Strategy Singleplayer Multiplayer Co-op | | |
Release | 2019-04-24 | |
GameBillet | 11.04 / € | |
Steam | € £ $ / % |
News | 59 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/400080  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Out of Space Linux [728.56 M]
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LINUX STREAMERS (1)
HOTFIX v0.8.06b7 |
If you haven't already, please check yesterday's patch notes to see everything that changed recently in Out of Space:
https://steamcommunity.com/gid/103582791463380870/announcements/detail/1601517590016072564
Fortunately, not many new game breaking bugs have come up since yesterday, so we could work on a few extra changes for the hotfix that will come up later today:
FIXED the issue where a recently bought bucket would not have gravity in it and would even block other boxes from falling on the porch (this was actually fixed yesterday);
The Exercise Bicycles money gain was decreased from 8 to 5 per tic so it remains a viable option for money but not the absolute best one;
Fruit now restores a little bit of hunger at the start of the animation to prevent players from passing out while eating;
TVs smart discounts got rebalanced a bit to become even more useful;
Fixed an issue that would crash the game when trying to resurrect another online player in the recycler;
Recycling Cocoons will no longer get the floor dirty;
Fixed the issue that caused the bucket to get stuck in the sink after disassembling the latter;
A few texts were fixed to better describe items and systems in the game;
Some logs were removed from the printing list, which can improve performance for some players, specially caused by overuse of CPU and/or Disk;
AFK players will now be automatically disconnected from the matchmaking after 3 minutes without player input in the game (a timer will pop up a few seconds before that so everyone has a chance to stay in a lobby if that person is just waiting for others to join);
As always, if you want to know more or participate testing features before release, please join us on our official Discord Server .
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[ 2019-10-04 23:28:14 CET ] [ Original post ] |