End of the Year Patch Notes 1/3 (v0.9.0b1)Hi everyone! Those of you that follow what we post on Discord might already know this, we are working differently in these weeks before we leave for the holidays. The plan is to have three weeks focused on bug fixing, polishment and general improvements with a new version of the game being released every Friday (instead of Thursday). As usual, items tagged as [COM] were changed based on community feedback.
Improvements
- [COM] Menu has a hard cap of 60fps, to avoid GPU overwork;
Tutorial
- [COM] Fixed issue causing the tutorial text to break when players skip steps by breaking the tutorial texts into modules;
- Some texts were changed to adapt to this new modular structure;
- [COM] Some steps were also redesigned to be a bit more failproof.
Interface
- [COM] The pause interface now gets the focus back to the controller properly;
- The settings screen now gets the focus back to the controller properly;
- [COM] The currency change effect is now played in front of the current currency HUD, just as it should;
- [COM] Fixed buttons related to the weekly challenges not becoming hidden once the countdown starts;
Bug Fixes
- [COM] Attempt at fixing the issue causing some recently bought items to never arrive;
- [COM] Fixed issue causing the menu music not to be played;
- Fixed issue causing the change keyboard player to always get inputs in the other options screen;
- [COM] The Pumpkin Garden no longer bugs out its animation when disassembled while dry;
- [COM] Fixed issue causing some objects to become invisible when returning after getting lost in space (they were only extremely small, though);
- [COM] VSync and Target Frame Rate options are now properly saved and loaded;
- [COM] Fixed shaft material flickering when it was both dirty and quarantined;
- Fixed the alien stun effect not moving along with the alien;
- Fixed issue that caused doors to sometimes stay active even though the room was not, resulting in it remaining clean and not spawning aliens;
If you want to know more or participate testing features before release, please join us on our official
Discord Server .
[ 2019-12-06 20:52:44 CET ] [ Original post ]
Out of Space
Behold Studios
Developer
Behold Studios
Publisher
2019-04-24
Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1848 reviews)
Public Linux Depots:- Out of Space Linux [728.56 M]
Out of Space is a cooperative multiplayer game about trying to live together in space.
To live with your folks, or your boyfriend or your best friends is not an easy task. Who is going to take the trash out, do the dishes, or even walk with the dog? Oh... our mundanes things that makes us humans!
-- But in outer space, it is not just a matter of making your home feel cozy, but actually, avoid getting killed in the process. :o
MORE INFO THROUGHOUT 2019!
MINIMAL SETUP- OS: Windows 7 SP1+. macOS 10.11+. Ubuntu 12.04+. SteamOS+
- Processor: CPU: SSE2 instruction set support.Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 800 MB available space
RECOMMENDED SETUP- OS: Windows 7 SP1+. macOS 10.11+. Ubuntu 12.04+. SteamOS+
- Processor: CPU: SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.Network: Broadband Internet connection
- Storage: 800 MB available spaceAdditional Notes: Joystick or Gamepad requirement
33.96$ (15%)
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30.99$ (23%)
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11.89$ (52%)
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