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End of the Year Patch Notes 2/3 (v0.9.0b2)
[ 2019-12-16 21:16:23 CET ] [ Original post ]
Hi everyone! Here are the (late) patch notes for last weeks update! Weve gone through many things along that week, so please forgive for taking so long to post this. As usual, items tagged as [COM] were changed based on community feedback. Holidays update
- Boxes of items in the game will have a new skin fit for the holidays. Well, at least for one of the things celebrated by the end of the year.
- [COM] An Accessibility Mode was added as an option in the games settings. This makes the game significantly easier, which might be useful for players with motor or mental disabilities, kids or for people playing at parties with new friends. This feature still needs some iterations to become better balanced, so any feedbacks on this during this week will be very valuable;
- [COM] You can now pet the Dog when he is lying in his bed, getting him back on but without restoring his hunger (you still need to feed him, ok?);
- Added 4 new rules to the pool of modifiers for Weekly Challenges, including the Secret Santa rule that fits this holidays theme;
- Doors no longer get focused by aliens and cant become dirty if hit by the shaft or anything else, really. It will only become dirty if the room becomes inactive, making that old design lock impossible to happen again;
- The Dog now recovers much more from sharing food through family portraits;
- The Dog will now leave his bed when he has recovered 50% of his bar. This means:
- It will spend less time resting every time it gets hungry;
- It wont reach more than half energy without the player feeding him;
- It will rest more frequently if the player is not feeding him;
- It will get up more frequently when a player eats around him with portraits.
- [COM] Any button can be used to join in on the matchmaking screen;
- [COM] The settings screen now gets the focus back to the controller properly;
- [COM] The currency change effect is now played in front of the current currency HUD, just as it should;
- [COM] Fixed buttons related to the weekly challenges not becoming hidden once the countdown starts;
- [COM] Fixed the issue causing the Dog to rotate and bark at the floor or at the sky;
[ 2019-12-16 21:16:23 CET ] [ Original post ]
Out of Space
Behold Studios
Developer
Behold Studios
Publisher
2019-04-24
Release
Game News Posts:
59
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(1804 reviews)
Public Linux Depots:
- Out of Space Linux [728.56 M]
Out of Space is a cooperative multiplayer game about trying to live together in space.
To live with your folks, or your boyfriend or your best friends is not an easy task. Who is going to take the trash out, do the dishes, or even walk with the dog? Oh... our mundanes things that makes us humans!
-- But in outer space, it is not just a matter of making your home feel cozy, but actually, avoid getting killed in the process. :o
MORE INFO THROUGHOUT 2019!
To live with your folks, or your boyfriend or your best friends is not an easy task. Who is going to take the trash out, do the dishes, or even walk with the dog? Oh... our mundanes things that makes us humans!
-- But in outer space, it is not just a matter of making your home feel cozy, but actually, avoid getting killed in the process. :o
MORE INFO THROUGHOUT 2019!
MINIMAL SETUP
- OS: Windows 7 SP1+. macOS 10.11+. Ubuntu 12.04+. SteamOS+
- Processor: CPU: SSE2 instruction set support.Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 800 MB available space
- OS: Windows 7 SP1+. macOS 10.11+. Ubuntu 12.04+. SteamOS+
- Processor: CPU: SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.Network: Broadband Internet connection
- Storage: 800 MB available spaceAdditional Notes: Joystick or Gamepad requirement
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