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Oh what a tangled… nevermind

Hello again brave Orioneers! This update should help you finally make sense out of what’s going on when you run out of fuel. Now, no fuel means no go! You’ll have to get some fuel somehow or you’ll starve in the cold grasp of deep space. Sorry. And, so you can practice running out of fuel a bit, we’re rolling out our biggest, messiest Starmap yet. Good luck and let us know how it works out for you. We’re alway excited to hear from you here, on twitter, or during our weekly twitch stream. You should talk to us; we’re really nice! Have fun! Patch Notes

  • Running on Empty
    • Running out of Fuel now will cause your ship to enter an SOS state! You’ll stop moving and have to wait for someone to make a trade with you!
      • This addresses the weird 2x consumption rule we had originally. It’s a little rough right now, so we’re planning to polish it up some more. Let us know what you think!
  • UI Updates
    • Added some differentiators for the Captain’s portrait to make it feel more… Captain-y.
    • Added some new indicators for when you are out of resources.
    • Small tweaks here and there to make the game feel more polished.
  • Away Mission Fixes
    • Fixed most (if not all) Away Mission steps that had overflowing text. Finally, you can find out what we meant by “Ice cre”!
      • If you see anything overflowing, let us know!
  • Encounters
    • Added two new encounters with arts!
  • New Starmap: The Telchines Tangle
    • Our longest Starmap yet!
    • We’re continuing to experiment with Starmap length, so expect some changes to these 4 current ones in upcoming patches.
  • Balance Updates
    • Hull updates.
      • Increased starting hull to 7.
      • Increased Capacity to 14 so that you can collect Hull from the start.
      • We’re still trying to find the right feeling for Hull, so expect this to fluctuate.
    • Various outcomes have been tuned to make them feel better / make more sense.
      • E.g, +50 Fuel rewards for a Success outcome have generally been bumped up to +100.
      • When the text says “you get fuel” you will, you know, get fuel.
      • “Spilling a pitcher of iced” tea will no longer cost you -200 Food.
    • Events should only happen (at most) one time between Destinations.
  • Various Bug Fixes and Tweaks
    • Several rewards were fixed to give the right amount of resources.
    • The quest for grammar and typos continues.
    • The “low resource” SFX has been muted since it happens so frequently.
    • Hull container turns Red when at 1 instead of 0.
    • Swapped music in several of the Starmaps.


[ 2015-09-11 21:11:16 CET ] [ Original post ]

Orion Trail
Schell Games Developer
Schell Games Publisher
2015-10-12 Release
Game News Posts: 24
🎹🖱️Keyboard + Mouse
Mixed (106 reviews)
The Game includes VR Support
Public Linux Depots:
  • Orion Trail LINUX [181.32 M]

Dare to travel the absurd and dangerous Orion Trail, where only the luckiest, bravest, and most stubborn captains will make it all the way to the end. Come face the terrible and weird Synapsion Brain Beast. Cower before the pedantic might of Baxxtor the Instructor. Submit to the overwhelming cuteness of the three eyed Warp Weasel. Become famously incredible or incredibly dead!

Ultra Cool Space Features

  • A high-stakes and hilarious journey through the strange, stupid and terrifying locales of the Orion Trail!
  • Choose your crew, name them after your friends, and watch them die! Heroically! Or, you know, maybe they’ll survive. Anything can happen!
  • Tons of random encounters, each with a variety of options and outcomes. You’ll probably never encounter the same thing twice! You might, though.
  • Away Missions! Send an Officer (with a few of your invaluably expendable Redshirts) into the fray. The rewards are great, but so is the risk…
  • Carefully manage your Resources: Food, Fuel, Hull, and Redshirts. Curse loudly as they’re whittled away.
  • Play to your strengths! Each captain, and officer provide different bonuses to increase your chances of success.
  • Succumb to the chaos of the Probability Drive. You can rely on your Crew’s abilities, but there are no certainties in space.
  • Chiptune soundtrack by Rainbow Kitten.
  • Gorgeous retro pixel art.

MINIMAL SETUP
  • OS: Ubuntu 10.04 (and newer)
  • Processor: Dual Core ProcessorMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: 256 MB Graphics Memory
  • Storage: 300 MB available space
GAMEBILLET

[ 6102 ]

10.07$ (16%)
50.37$ (16%)
33.96$ (15%)
25.47$ (15%)
4.24$ (15%)
25.47$ (15%)
16.79$ (16%)
8.39$ (16%)
4.09$ (18%)
33.17$ (17%)
16.57$ (17%)
11.04$ (-38%)
17.59$ (12%)
23.95$ (60%)
12.44$ (17%)
13.04$ (13%)
8.29$ (17%)
12.44$ (17%)
12.88$ (14%)
12.42$ (17%)
16.77$ (16%)
4.22$ (15%)
8.59$ (14%)
19.95$ (20%)
21.24$ (15%)
13.34$ (11%)
20.49$ (18%)
16.39$ (18%)
12.44$ (17%)
12.72$ (15%)
GAMERSGATE

[ 764 ]

0.53$ (92%)
3.83$ (62%)
1.25$ (75%)
11.89$ (41%)
0.53$ (92%)
5.1$ (74%)
1.91$ (87%)
4.07$ (49%)
0.53$ (92%)
11.89$ (41%)
2.55$ (74%)
9.94$ (45%)
0.53$ (92%)
5.0$ (50%)
2.04$ (66%)
0.9$ (92%)
1.53$ (87%)
7.0$ (53%)
0.79$ (89%)
1.28$ (91%)
1.0$ (80%)
0.43$ (91%)
0.68$ (91%)
3.4$ (66%)
2.55$ (83%)
0.5$ (49%)
5.1$ (57%)
7.5$ (50%)
2.13$ (57%)
0.75$ (92%)

FANATICAL BUNDLES

Time left:

12 days, 17 hours, 29 minutes


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19 days, 17 hours, 29 minutes


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8 days, 17 hours, 29 minutes


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5 days, 17 hours, 29 minutes


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13 days, 17 hours, 29 minutes


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15 days, 17 hours, 29 minutes


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36 days, 17 hours, 29 minutes


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356461 days, 9 hours, 29 minutes


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18 days, 17 hours, 29 minutes


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47 days, 17 hours, 29 minutes


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33 days, 17 hours, 29 minutes


HUMBLE BUNDLES

Time left:

0 days, 11 hours, 29 minutes


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2 days, 11 hours, 29 minutes


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7 days, 11 hours, 29 minutes


Time left:

9 days, 11 hours, 29 minutes

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