Crisis! Action! Buzzwords!
[ 2015-09-18 21:38:33 CET ] [ Original post ]
Greetings, trailblazers. This update does some work to polish the overall experience of the game. Stars are now animated, and the Draft Screen now has a little more… pizazz... to it. There’s also a new type of encounter: Crises! They’ll force you to use one stat to resolve a situation. Be ready for anything. You can check out the full notes below. We’re always looking for feedback, so let us know on the forums, twitter, or join us for our weekly streams! Enjoy the new update, and have a great weekend!
9/18 Patch Notes
- Steam Cloud Save
- Your game progress is in the cloud! Play everywhere!
- UI Updates
- Draft sequence has had some animation love. It’s fancy now!
- All encounter choices now also display the resource you gain.
- It serves as both a reminder for what you’re aiming to gain, but also calls out when different resources can be acquired.
- We’ve roughed them in for this version, but if the feedback is positive, we’ll integrate them more fully into the buttons.
- Starmap Art Updates
- We’ve added animations to the stars and destinations. Look at ‘em move!
- We’ve shrunk the scale of the Starmaps so that you can see more of the map all at once.
- Balance Updates
- Tweaked the outcomes over several existing encounters.
- Modified initial Probability Drive state to make the game a hair harder. Is it too hard? Too easy? Let us know!
- Scale of Redshirts
- Changed the scale of Redshirts from units of 5 to units of 2.
- You will lose and gain the same percentage of Crew. For example, if you were supposed to lose 25, you’ll now only lose 10.
- This was done to help increase the value of Redshirts on an Away Mission, as well as shrink the length of the Orbituaries. Reading “Starved to Death.” 30 times ain’t that funny.
- Changed the scale of Redshirts from units of 5 to units of 2.
- Encounters
- 7 new encounters!
- They’re using generic art right now. They’ll be updated in the coming weeks.
- 7 new encounters!
- New Encounter Type: Crises!
- As you travel, certain destinations will result in a Crisis!
- These are similar to encounters, but give you only two choices within the same Stat type. Be ready for anything!
- Bugfixes and Typos
- Every encounter has had a grammar pass. English much gooder now.
- Squished some small bugs people were experiencing.
Orion Trail
Schell Games
Schell Games
2015-10-12
Indie Singleplayer
Game News Posts 24
🎹🖱️Keyboard + Mouse
Mixed
(106 reviews)
http://oriontrail.schellgames.com/
https://store.steampowered.com/app/381260 
The Game includes VR Support
Orion Trail LINUX [181.32 M]
Dare to travel the absurd and dangerous Orion Trail, where only the luckiest, bravest, and most stubborn captains will make it all the way to the end. Come face the terrible and weird Synapsion Brain Beast. Cower before the pedantic might of Baxxtor the Instructor. Submit to the overwhelming cuteness of the three eyed Warp Weasel. Become famously incredible or incredibly dead!
Ultra Cool Space Features
- A high-stakes and hilarious journey through the strange, stupid and terrifying locales of the Orion Trail!
- Choose your crew, name them after your friends, and watch them die! Heroically! Or, you know, maybe they’ll survive. Anything can happen!
- Tons of random encounters, each with a variety of options and outcomes. You’ll probably never encounter the same thing twice! You might, though.
- Away Missions! Send an Officer (with a few of your invaluably expendable Redshirts) into the fray. The rewards are great, but so is the risk…
- Carefully manage your Resources: Food, Fuel, Hull, and Redshirts. Curse loudly as they’re whittled away.
- Play to your strengths! Each captain, and officer provide different bonuses to increase your chances of success.
- Succumb to the chaos of the Probability Drive. You can rely on your Crew’s abilities, but there are no certainties in space.
- Chiptune soundtrack by Rainbow Kitten.
- Gorgeous retro pixel art.
MINIMAL SETUP
- OS: Ubuntu 10.04 (and newer)
- Processor: Dual Core ProcessorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 256 MB Graphics Memory
- Storage: 300 MB available space
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