You'd think that self-isolation would be great for an indie dev, right? Forced to be inside? Well, yes and no. More no than yes. Release dates are all sorts of wacky right now. Halloween Times is going to hit its mark, but Rainbow Hollow may slip. I recently moved to Boston, and as such, have not been able to fully focus on game development. I'm taking a few days for myself until my work computer arrives late this week. Even then, I'm all out of sorts and discombobulated from both being in a new city, and not being able to get my bearings because of COVID-19 and the mess it caused. Oh, and I feel like I'm getting sick. No, not COVID symptoms, more like weird stomach stuff. I've got a schedule, but it is pretty tight, and when push comes to shove, it doesn't look good for the experiment known as Rainbow Hollow getting out anytime soon. I'm much more confident of getting Halloween Times out before summer, and even then, it is going to miss April completely for a May launch. Maybe. We'll see. In the coming weeks, we'll be putting up a poll and a forum thread about what people liked and disliked about the first two Army of Tentacles games. Take into mind that we would be revamping the quest, inventory, and attribute/stat systems regardless of comments and criticism. Stay safe out there.
[ 2020-04-01 05:42:06 CET ] [ Original post ]
- FURRY MAIN UX [771.23 M]
- FURRY ECHOES OF THE FIRE UX [2.64 M]
- FURY HALLOWEEN UX [41.79 M]
- FURRY OST UX [132.15 M]
- Furries BEAR UX [414.88 K]
- FURRY ALPHA UX [3.58 K]
- FURRY NSFW UX [165.09 K]
A walk in the woods turns into something a lot cooler when you and your friend are transported to a land much like ours.... but with talking dragons and upright, walking, talking animals of various species. Are you trapped there? Will you ever get home? Each day brings new mysteries and adventures, and you interact with a host of different characters to learn the ins and outs of this brave new world.
A visual novel format with choices per scene. Not every choice will lead to massive change, but it will determine your friendship levels with each individual that you spend time with. Part Adventure, part Dating Sim, all weird and wild.
- A cast of 10+ characters.
- Each day, interact with 8 different people to learn more about the world and those that live in it.
- A chance to change those around you via your talks with them - will you leave this world for better or worse?
- Want to date a porcupine? You can do that.
Made in cooperation with Stefan Klaus.
- OS: x86 or compatible processorMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
- OS: x86 or compatible processorMemory: 1 GB RAMStorage: 1 GB available space
- Memory: 1 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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