All of the new backgrounds are in for Scarecrows of Illyria, and we're having a new writer's room/production meeting this weekend to discuss tweaks to the current story. We just felt like, as we were getting rid of the AI art, we also could update the narrative as well.
While we do not want to give an actual date for the new version of the game to actually drop, we do want to express that it should be out before the end of the year. There are just a few other projects for 2025 that came up in the meantime.
So the 2025 slate pretty much looks like:
- Game 2025 #1
- Game 2025 #2 (which might be ready to have a Coming Soon page up by next week, who knows)
- Scarecrows of Illyria rewrite
- Tentacle Prawn DLC
Hey, kids! Have you ever wanted to be sucked into a vortex and spit out into a world full of talking animals?
A walk in the woods turns into something a lot cooler when you and your friend are transported to a land much like ours.... but with talking dragons and upright, walking, talking animals of various species. Are you trapped there? Will you ever get home? Each day brings new mysteries and adventures, and you interact with a host of different characters to learn the ins and outs of this brave new world.
A visual novel format with choices per scene. Not every choice will lead to massive change, but it will determine your friendship levels with each individual that you spend time with. Part Adventure, part Dating Sim, all weird and wild.
A cast of 10+ characters.
Each day, interact with 8 different people to learn more about the world and those that live in it.
A chance to change those around you via your talks with them - will you leave this world for better or worse?
Want to date a porcupine? You can do that.
Made in cooperation with Stefan Klaus.
MINIMAL SETUP
OS: x86 or compatible processorMemory: 1 GB RAMStorage: 1 GB available space
Memory: 1 GB RAMStorage: 1 GB available space
Storage: 1 GB available space
RECOMMENDED SETUP
OS: x86 or compatible processorMemory: 1 GB RAMStorage: 1 GB available space