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Legend of Keepers Early Access Release


Goblinz Studio is proud to announce Legend of Keepers is available in Early Access RIGHT NOW! It mainly features:

  • Year 2 gameplay: get a promotion and defeat Tier 3 heroes that will provide greater challenge!
  • Enchantress: use the power of nature to defeat
  • Twitch Features: Stream the game and interact with your audience
  • New champions : Archmage and Huntress
  • New monster: the Vampire!
  • And much more, check out the patch note at the bottom of this news
You can check out the roadmap here: https://store.steampowered.com/newshub/app/978520/view/1841349580873384798 We're a small indie game studio that has grown a lot since the start of Legend of Keepers one year ago. That said, we still need the help of our fans to tell the world about the release! Feel free to share the game with you friends, streamers or youtubers you love. Thank you very much and see you in the next few weeks for the first updates! Cheers, Johann, Bastien, Chris, Carla, Fanny, Mathieu, Nicolas, Lonard & Yannick. --------------------- Here's the patch note :

Early Access Update: 0.7.0 patch notes


Features:
  • Twitch features! You can now play while interacting with your viewers in game!
  • The Enchantress Master can now be unlocked by reaching level 10 with the Slaveholder on the full version.
  • 2 new Champions: the Huntress and the Archmage! Available on the full version only.
  • New monster: the Vampire! Available through the Slaveholders talent tree only.
  • 4 new languages available: Japanese, Korean, Turkish and Czech!
Improvements:
  • Many optimization improvements have been made.
  • Visual quality settings have been set to Medium by default.
  • Cyclops outfits have been made more monstrous =)
  • Heroes now have a different flee and die sound depending on their gender.
  • Added a new tutorial after the first dungeon for the first game on a new save to show where to manage monsters and traps and to explain how Motivation works.
  • All tutorials are now shown only if the player launched the dungeon tutorial when creating a new save.
  • Tooltips have been added on stats displayed in fighters details tooltips.
  • Masters now have an XP curve for leveling.
  • Added a few more parameters for scoring. Slight adjustments have been made to the existing ones.
  • The end of run is now triggered at the end of the last dungeon instead of going back to the Schedule scene before.
  • Tutorial texts have been updated, as well as the voice over.
  • Masters details tooltip is now shown in dungeon when hovering the masters room.
  • New animation for monsters transformed in Treants by the Enchanted Seed effect.
Balancing:
  • Monsters max level has been increased from 4 to 5.
  • Traps max level has been increased from 3 to 4.
  • Lots of changes have been made to monsters and traps upgrades accordingly.
  • Masters base Life and Regeneration have been increased by 25%.
  • Added a talent in the Slaveholders talent tree that replaces the Goblin in the fixed starting monsters by a Vampire.
  • Orc Sorcerers Cains Revenge attack can no longer transform monsters into a Skeleton Lord.
  • Lots of changes have been made to heroes balance. The most notable one being Champions receiving a 50% base Life and base Morale increase.
  • Base Life and Life per level of the Skeleton Warriors hero version have been halved.
  • Frost Burn effect damage per turn has been increased from 12 to 15 to be on par with the Burn effect. Default duration has been reduced from 4 to 3 accordingly.
  • Damage reduction of the Tiredness effect has been capped to 70%.
  • Plunders and Trip missions have been balanced and are now including Motivation loss as well.
  • Heros passive granting an immunity to the first attack suffered is no longer triggered on monsters passives like the Gargoyles one.
  • New dungeons repartition during tasks generation.
Bugs fixing:
  • Fixed an issue with heroes and masters stats not rounded correctly with Custom Mode parameters.
  • Fixed an issue where heroes resurrected as Skeleton Warriors by the Necromancer champion could be resurrected again.
  • Fixed an issue with the Mortar and the Circular Saw traps that could skip an additional room after triggering and eventually soft lock the game.
  • Fixed an issue causing masters Life bonus from rewards and the Gym event to increase Life by an incorrect amount and healing the master more than intended.
  • Fixed an issue causing unwanted behaviors when launching the first game on a new save that could lead to major issues and soft locks.
  • Fixed an issue where the Game Mode tab couldnt be clicked during a game on the master info panel.
  • Fixed an issue where some plunders giving motivation were not working correctly.
  • Fixed the John Doe champions issue.
  • Fixed an issue with Seminar, Sanctuary and Gym tooltips that were incorrectly overlapped by some other interface.
  • Fixed several issues where texts displayed were not updated when changing languages.
  • Fixed an issue where the talent tree in the master selection details could be displayed incorrectly after specific manipulations.
  • Fixed an issue that could cause monsters to be duplicated after a Trip Mission or a Plunder involving Motivation loss.
  • Fixed an issue where Nagas attacks animations were inverted.
  • Fixed an issue with drag & drop in inventory when using the mouse wheel.


[ 2020-03-19 17:11:50 CET ] [ Original post ]

Legend of Keepers: Career of a Dungeon Master
Goblinz Studio Developer
Goblinz Studio Publisher
2020-03-19 Release
Game News Posts: 81
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (3773 reviews)
Public Linux Depots:
  • Dépôt : Legend of Keepers Linux [1.01 G]



In this original mix of a Dungeon Defender and a Roguelite designed by Goblinz Studio (author of Dungeon Rushers), you will manage your career as a Dungeon Master!

Features


  • Join the Dungeons Company and try to climb the ladder
  • Try to stop heroes and protect the treasures of the company
  • Hire monsters, manage your employees and your stock of traps
  • Deal with employees strikes and other fun events

RogueDefender


Each run will be different but players will keep some bonuses for their master between runs. Our game is a mix between a Roguelite and a Dungeon Defender. How did we achieve that? We've run many tests to find the perfect mix between a management and a dungeon phase!

Dungeon Phase


First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!

You will then be able to watch those heroes die! It's a reversed dungeon crawler, heroes will move through your dungeon and will trigger the traps you've placed. When a group of adventurers meets a group of monsters you've positioned in your dungeon, a turn-based fight will happen!

Masters Classes


Put yourself in the shoes of a Dungeon Master! You will be able to choose between our 3 original classes!





Games/Series that inspired us:

HeroQuest (Board Game), Naheulbeuk (French audio serie), Kaamelott (best french serie), Monthy python (english serie)
Videos games: Darkest Dungeon, Final Fantasy, Divinity, South Park games, Pit People, Chroma Squad and so much more

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 1.3 GHz CPUMemory: 2 GB RAMStorage: 1 GB available space
  • Memory: 2 GB RAMStorage: 1 GB available space
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+ Desktop only
  • Processor: Dual-core 2Ghz CPUMemory: 2 GB RAMStorage: 1 GB available space
  • Memory: 2 GB RAMStorage: 1 GB available space
  • Storage: 1 GB available space
GAMEBILLET

[ 6040 ]

10.31$ (14%)
20.99$ (16%)
25.19$ (16%)
16.95$ (15%)
1.00$ (80%)
24.89$ (17%)
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11.89$ (15%)
26.34$ (12%)
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GAMERSGATE

[ 1538 ]

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1.5$ (85%)
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0.58$ (92%)
9.2$ (63%)
5.4$ (82%)
5.95$ (70%)
MacGamestore

[ 1732 ]

23.99$ (20%)
33.59$ (16%)
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2.49$ (75%)
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96.49$ (12%)
23.89$ (20%)
17.99$ (10%)
14.99$ (70%)
1.19$ (92%)
14.99$ (75%)
49.99$ (17%)

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