







In this original mix of a Dungeon Defender and a Roguelite designed by Goblinz Studio (author of Dungeon Rushers), you will manage your career as a Dungeon Master!
Features
- Join the Dungeons Company and try to climb the ladder
- Try to stop heroes and protect the treasures of the company
- Hire monsters, manage your employees and your stock of traps
- Deal with employees strikes and other fun events
RogueDefender
Each run will be different but players will keep some bonuses for their master between runs. Our game is a mix between a Roguelite and a Dungeon Defender. How did we achieve that? We've run many tests to find the perfect mix between a management and a dungeon phase!
Dungeon Phase
First, you will have to plan your defense against a group of adventurers. Check their stats and resistances, then place the best traps and monsters to defeat them! When you think your dungeon is ready, let the crawl begin!You will then be able to watch those heroes die! It's a reversed dungeon crawler, heroes will move through your dungeon and will trigger the traps you've placed. When a group of adventurers meets a group of monsters you've positioned in your dungeon, a turn-based fight will happen!
Masters Classes
Put yourself in the shoes of a Dungeon Master! You will be able to choose between our 3 original classes!


Games/Series that inspired us:
HeroQuest (Board Game), Naheulbeuk (French audio serie), Kaamelott (best french serie), Monthy python (english serie)Videos games: Darkest Dungeon, Final Fantasy, Divinity, South Park games, Pit People, Chroma Squad and so much more
Content Roadmap
July - August
Moral gameplay improvements
Revamped artefacts system
Events balancing and improvements
Visual improvements (Main Menu, Masters info tab)
September
New master: the Monkey Engineer
New dungeon theme: Cursed Temple
Starter Deck gameplay with new traps & artefacts
A bunch of new monsters and a new monster type: Mechas
New contracts & rewards system
New events
Players feedback integration
October - November
New champion: the Amazon
New hero class: the Bard
Traps system improvements
Merchant task improvements
Final Bosses
End of the year
New gameplay missions
New monsters
New traps
New events
2 new champions
Beginning of 2021
V1.0 Full Release
Switch version
New dungeon theme: Pyramids
Endless/Ascension mode
Here is our roadmap from Early Access to Full Release and the main features coming in the next updates. Scroll down for details.
COMPLETE ROADMAP
July - August
Moral gameplay improvements
Revamped artefacts system
Events balancing and improvements
Visual improvements (Main Menu, Masters info tab)
September
New master: the Monkey Engineer
New dungeon theme: Cursed Temple
Starter Deck gameplay with new traps & artefacts
A bunch of new monsters and a new monster type: Mechas
New contracts & rewards system
New events
Players feedback integration
October - November
New champion: the Amazon
New hero class: the Bard
Traps system improvements
Merchant task improvements
Final Bosses
End of the year
New gameplay missions
New monsters
New traps
New events
2 new champions
Beginning of 2021
V1.0 Full Release
Switch version
New dungeon theme: Pyramids
Endless/Ascension mode
[ 2020-07-17 12:41:38 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 12.04+
- Processor: 1.3 GHz CPUMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu 12.04+ Desktop only
- Processor: Dual-core 2Ghz CPUMemory: 2 GB RAMStorage: 1 GB available space
- Memory: 2 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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