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Name

 Legend of Keepers: Career of a Dungeon Master 

 

Developer

 Goblinz Studio 

 

Publisher

 Goblinz Studio 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Singleplayer 

Release

 2020-03-19 

 

Steam

 € £ $ / % 

 

News

 76 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/978520 

 
Public Linux depots

 Dépôt : Legend of Keepers Linux [1.01 G] 




LINUX STREAMERS (0)




Version 0.8.2 out now!



Hi everyone! We hope you're well. We just published our last update!

[h3]Highlights of the new build:[/h3]

Morale system improved
Artefacts system reworked
3 new artefacts added
Main menu interface updated

We thought you might be interested!



Update: 0.8.2 patch notes

[h3]Features:[/h3]


  • Morale system improved! Morale is now including 3 thresholds at 75%, 50% and 25%, preventing heroes from getting their Morale above a threshold once reached. In addition, heroes are now taking 50% more damage when their Morale is under 50%.
  • Artefacts system revamped! They no longer have levels and rare Artefacts can now be obtained after a Champion dungeon.
  • 3 new artefacts!
  • Main menu interface has been revamped!


[h3]Improvements:[/h3]

  • Many existing events have been reworked and improved to include more choices, more decisive trade offs and be less punitive overall. In addition, some events will now even require the player to own a specific monster or artefact to get access to a more interesting alternative choice.
  • Some visual FXs have been added for several monsters passives and for specific Masters talents.
  • The Info tab in the masters details window is now available with the masters biography and stats.
  • The random content generated for weekly tasks is now preloaded before clicking on them, allowing for a more accurate warning indicator when the player has a lack of resources or monsters required for the task. It is also no longer possible to generate events or other tasks with random content again by going back to the main menu.


[h3]Balancing:[/h3]

  • The effects of all existing Artefacts have been changed or adjusted according to the removal of Artefact levels.
  • Business Trip missions containing an Artefact as a reward has been balanced accordingly.
  • Mysterious Screwdriver Artefact can no longer drop until further notice.
  • Base Speed of Gargoyle, Flame Eater, Naga and Satyre has been increased by 10.
  • Fire, Ice, Wind and Earth Elementals now have the Resistance matching their element increased to 100%. They suffered a slight decrease in one of their other Resistances or Armor and a small adjustment to their level upgrades accordingly.


[h3]Bugs fixing:[/h3]

  • Fixed an issue with modded monsters being duplicated in specific situations.
  • Fixed an issue with saves that could become corrupted in specific situations.
  • Fixed an issue with Gym Armor bonus for the Master that was not correctly added to the Masters stats.
  • Fixed an issue where the masters stats were not correctly refreshed after a task.
  • Fixed a remaining issue with the Archmage Ignited Shield that could result in the master not being at the right spot during the final room fight.
  • Fixed an issue where modded monsters level was not saved correctly when going back to the main menu during a run.




Many thanks to our Beta Testers, thanks to whom (normally) there are no more bugs :)

To join our tiger team, it's here: goblinzstudio.com/goblinz-testers-club
or on Discord: discord.gg/goblinzstudio


[ 2020-08-03 18:52:49 CET ] [ Original post ]